Adds a few recipes for Aquilo to make it self-sufficient. You can start from there using "Any Planet Start" mod. Also compatible with "AAI Industry", "Krastorio 2" and "Aquilo Overhaul: Better Aquilo".
Large total conversion mods.
Version: 1.6.2
Date: 2026-11-05
Fixes:
- Heater is now hidden until researched.
Version: 1.6.1
Date: 2026-11-05
Changes:
- Removed carbon extraction.
Aquilo start:
- Added extra technology for grenades.
- Added extra technology for lithium inflammable mixture.
- Added extra technology for heater.
- Removed military science pack from railgun technology.
Krastorio 2:
- Greenhouse (technology) has been placed after nauvis.
- Coke recipes now unlocked after greenhouse.
Compatibility:
- Removed extra wood on start.
Version: 1.6.0
Date: 2026-11-04
Changes:
- Marked 3 other mods as recommended.
Aquilo start:
- Starting heating tower now is not included if "Aquilite: Little heater" is enabled.
- Added extra technology steam turbines.
- Corrected heating tower prerequisites (Krastorio 2).
Better Aquilo:
- Added more starting tungsten plates.
Compatibility:
- Fusion reactor nerfs are now not supported if other mods add unreachable ingredients into recipes.
Version: 1.5.2
Date: 2026-10-30
Aquilo start:
- Previous rocket part productivity changes has been canceled.
- Corrected rocket part productivity prerequisites.
Version: 1.5.1
Date: 2026-10-10
Aquilo start:
- Rocket part productivity now requires space science pack.
Compatibility:
- Added cargo ships floating electric pole compatibility.
Version: 1.5.0
Date: 2026-10-08
Changes:
- Aquilite and related things have been moved to a separate mod.
- New mod name and thumbnail.
- Any Planet Start is no longer recomended mod.
Krastorio 2:
- Deep aquilite processing for rare metals now requires hydrogen chloride.
Version: 1.4.5
Date: 2026-09-29
Krastorio 2:
- Destruction tech card has been removed.
Version: 1.4.4
Date: 2026-09-02
Changes:
- Carbon based recipes have been removed since coal synthesis exists.
Version: 1.4.3
Date: 2026-08-26
Krastorio 2:
- Advanced chemistry has been put after chemitry science pack (not nauvis) excluding nitric acid until mineral water gathering is researched.
Version: 1.4.2
Date: 2026-08-26
Krastorio 2:
- Reworked tritium recipe.
Version: 1.4.1
Date: 2026-08-25
Fixes:
- Fixed the day of the previous note.
- Destructive science pack has been renamed to tech card.
Changes:
- Changed mod's description.
Version: 1.4.0
Date: 2026-08-25
Changes:
- Added Krastorio 2 compatibility (also compatible with AAI Industry).
- Aquilite processing has been nerfed. It might give more resources now.
Aquilo start:
- Aquilite processing recipe has been moved to holmium processing.
- Holmium processing now requiers science packs to be researched.
- Oil gathering now doesn't require researching holmium processing.
- Plastics moved after oil gathering and requiers mining a fluorine vent to be researched.
- Added extra technology for lithium brine processing that is put after oil gathering and requiers mining a lithium brine.
- Added extra technology to open ineffective superconductor recipe.
- Tungsten breakthrough got production science pack instead of utilityo one.
- Rocket silo no longer requires cryogenic science pack.
- Ammonia rocket fuel now opens with rocket fuel technology.
- 30 tungsten plates have been stored into crushed spaceship if playing with better Aquilo.
Fixes:
- Fixed prerequisites for a few technologies.
Version: 1.3.2
Date: 2026-08-20
Fixes:
- Locale fixes.
Version: 1.3.1
Date: 2026-08-20
Changes:
- The additional fusion power cell recipe is now localized.
- The additional fusion power cell recipe is now included in the regular game.
Version: 1.3.0
Date: 2026-08-20
Changes:
- Added Better Aquilo compatibility.
Version: 1.2.0
Date: 2026-08-19
Changes:
- Starting ammonia recipes are now disabled from the beggining.
- Added AAI Industry compatibility.
Version: 1.1.5
Date: 2026-08-01
Bugfixes:
- Fixed the error when trying to load the mod without "Any Planet Start" mod.
Version: 1.1.4
Date: 2026-07-30
Changes:
- Advanced oil processing now also requires researching holmium proccessing first.
Version: 1.1.3
Date: 2026-07-27
Changes:
- Minor recipe rebalances.
Version: 1.1.2
Date: 2026-07-27
Changes:
- Mod description translated to Russian.
- New mod thumbnail.
Version: 1.1.1
Date: 2026-07-27
Changes:
- Technology costs now match the previous update.
Version: 1.1.0
Date: 2026-07-27
Changes:
- Nerfed recipes: "Aquilite processing"; "Metallic solution processing"; "Aquilite recycling";
- Technology cost changed for Heating tower: t10 x20 => t30 x30;
- Technology cost changed for Concrete: t30 x250 => t15 x25;
- Technology cost changed for Advanced material processing: t30 x75 => t10 x20;
- Technology cost changed for Automation 2: t15 x40 => t10 x20;
- Technology cost changed for Oil gathering: t30 x100 => t10 x20;