Planet Crafter: Nauvis Reborn turns Factorio into a terraforming survival experience. Start on a barren world, build dedicated terraform machinery, generate Heat, Pressure, Oxygen, and Biomass through active production, survive with a player oxygen system, and gradually transform the planet into a livable environment.
Mods introducing new content into the game.
Version: 1.2.1
Date: 2026-04-02
Fixes:
- Changed oxygen depletion from direct health subtraction to real character damage.
- Suffocation damage now properly interrupts normal regeneration behavior.
- Increased oxygen-empty damage pressure so ignoring oxygen early is no longer trivial.
Version: 1.2.0
Date: 2026-04-02
Info:
- Phase 4 expansion release.
Features:
- Added Mk2 and Mk3 terraform consumer buildings:
- Thermal Injector Mk2 / Mk3
- Pressure Array Mk2 / Mk3
- Oxygen Distributor Mk2 / Mk3
- Biosphere Seeder Mk2 / Mk3
- Added Terraform Relay as a nearby consumer booster structure.
- Added Terraform Core as a surface-wide conversion bonus hub.
- Added ruin-site expansion with more site variants and relic fragment rewards.
- Added Climate Tower ruins that can be repaired in the field.
- Added Relic Fragments as an exploration/recovery resource.
- Added new network and recovery technologies:
- Terraform Recovery Systems
- Terraform Network Integration
- Terraform Network Mastery
- Added dashboard network tracking for ruins, climate towers, relays, cores, and bonus state.
Changes:
- Consumers now scale through their own progression path instead of staying flat forever.
- Consumer conversion now benefits from relay placement and surface-wide network bonuses.
- Oxygen Distributors now scale more clearly as network infrastructure.
- Milestone messaging now gives stronger progression guidance for each major stage.
- Exploration now matters more directly for network growth through relic fragments and tower repair.
Changes:
- Added versioned migration files for save upgrades affecting oxygen, consumer chains, and Phase 4 network systems.
Fixes:
- Improved late-game purpose for the producer → consumer terraform chain.
- Improved surface progression readability with explicit network and objective tracking.
Version: 1.1.0
Date: 2026-04-02
Info:
- Producer/consumer terraforming update.
Features:
- Added dedicated terraform consumer buildings:
- Thermal Injector
- Pressure Array
- Oxygen Distributor
- Biosphere Seeder
- Producer machines now generate terraform materials that must be consumed by dedicated
converter structures to create permanent planetary progress.
- Added icons, entity art, recipes, crafting groups, and descriptions for the new consumer buildings.
- Oxygen Distributor now contributes to local oxygen survival support.
Changes:
- Terraform outputs now have a real gameplay purpose.
- Heat Cells are consumed for Heat progression.
- Pressure Canisters are consumed for Pressure progression.
- Oxygen Canisters are consumed for Oxygen progression.
- Biomass Samples are consumed for Biomass progression.
- Terraform gains per tick are now tied to actual consumer activity rather than producer crafting alone.
Fixes:
- Fixed the issue where produced terraform items felt like cosmetic outputs with no real effect.
- Fixed progression flow so material logistics now matter for terraforming.
- Updated release metadata author to Szentigrade.
Version: 1.0.8
Date: 2026-04-02
Features:
- Added a dedicated Planet Crafter item group and organized subgroups for machines, upgrades,
biostructures, synthesis products, and rocket payloads.
- Added machine and structure descriptions for Planet Crafter buildings.
- Added clearer custom technology icons for the terraforming branch.
Changes:
- Reorganized Planet Crafter items and recipes into their own crafting categories.
- Improved mod readability in the crafting UI and technology tree.
Fixes:
- Fixed weak or inconsistent terraform tech icons.
- Fixed payload and synthesis items appearing in incorrect or unsorted crafting groups.
- Fixed category and locale issues across Planet Crafter content.
Version: 1.0.7
Date: 2026-04-02
Features:
- Added player Suit Oxygen survival with refill and drain behavior.
- Added oxygen refill zones from the crash site and selected oxygen-support structures.
- Added a top HUD oxygen display with oxygen percentage, state, and refill source.
- Added suffocation damage when oxygen reaches zero.
- Added stage-based habitability scaling for survival pressure.
Changes:
- Oxygen now matters both as a planetary terraform stat and as a player survival mechanic.
Version: 1.0.6
Date: 2026-04-02
Features:
- Added clearly tiered machine art for easier Mk1, Mk2, and Mk3 recognition.
- Added tier-specific machine icons and distinct world sprites.
- Added clearer basic versus advanced recipe icon coverage.
Changes:
- Improved readability of upgrades in the world, inventory, and crafting flow.
Version: 1.0.5
Date: 2026-04-02
Features:
- Added larger custom machine world art for better building readability.
Changes:
- Terraform stats no longer increase passively.
- Heat, Pressure, Oxygen, and Biomass now rise only from active terraform gameplay.
Fixes:
- Fixed passive/background progression so idle structures no longer advance the planet.
Version: 1.0.4
Date: 2026-04-02
Features:
- Added full recipe icon coverage for terraform-machine outputs.
- Added custom machine art pass for visible in-world structures.
Changes:
- Improved visual identity of terraform production lines.
Fixes:
- Fixed multiple custom art rendering issues during the first custom machine art pass.
Version: 1.0.3
Date: 2026-04-02
Features:
- Added improved AAA-style technology art.
- Added smoother barren terrain generation.
Fixes:
- Fixed earlier machine visibility issues by correcting prototype rendering and entity art.
- Fixed terrain generation logic that used invalid Lua syntax.
Version: 1.0.2
Date: 2026-04-02
Features:
- Added Phase 2A content:
- richer salvage site generation
- stronger milestone feedback
- dashboard active-synthesis/source breakdown
- Added broader icon coverage for terraform content.
Changes:
- Improved barren terrain patterning and blending.
Version: 1.0.1
Date: 2026-04-02
Features:
- Added stage milestone events and milestone reward unlocks.
- Added salvage crates, climate relays, passive wildlife emergence, and habitat-style buildings.
- Added themed dashboard and machine-side GUI styling.
Changes:
- Expanded the technology tree and world transformation systems.
Fixes:
- Fixed multiple locale merge issues and duplicate locale keys.
- Fixed GUI naming collisions and dashboard runtime problems.
- Fixed several loading and rendering issues during the content expansion pass.
Version: 1.0.0
Date: 2026-04-02
Info:
- Initial public-ready build of Planet Crafter: Nauvis Reborn.
Features:
- Added barren-start terraforming gameplay for Factorio 2.0.
- Added dedicated terraform machine families:
- Terraform Heater
- Pressure Compressor
- Algae Factory
- Animal Shelter
- Added terraform progression based on Heat, Pressure, Oxygen, and Biomass.
- Added planet-specific Mk2 and Mk3 machine progression.
- Added world transformation systems and early themed UI foundations.
Notes:
- Built for Factorio 2.0.
- Space Age compatible.