Pipelayer

by therax

Freely route pipes underground, turning corners and running long distances, with intuitive costs.

Content
3 years ago
0.16 - 1.1
10.1K
Logistics

b "Error while Running Event" When making tile-only blueprints

5 years ago

Trying to make a blueprint with only stone brick paths ( have not reached concrete to verify total-ness) crashes the game with the following error:

pipelayer::on_player_setup_blueprint (ID 68)
__pipelayer _ _ /Blueprint.lua:465:attempt to
index local 'bp_entities' (a nil value)

It could be a compatibility issue instead of just in Pipelayer itself, I have too many mods... Still, disabling only this mod stopped the crashes.

Thanks a ton for making this mod, it's already been very helpful otherwise!

5 years ago

Can confirm this happens with concrete and stone bricks. Only happens is tiles are the only thing being blueprinted, workaround if to add any other block to the blueprint (I just use a power pole)

5 years ago

This is fixed in the next version, which I'm currently polishing up for release.

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