Pipe Plus

by yokmp

Adds some additional underground pipe-stuff.

Content
a day ago
1.1 - 2.0
4.69K
Logistics Fluids

b Output issue

22 days ago

Now that the load error is fixed, the mod functions, however when selecting either the "Pipe to Ground 2" or "Pipe to ground 3" recipe and craft, it just stacks with, or as, the regular base game "Pipe To Ground", so the variations are not accessible to use.

22 days ago

Can you try opening the console and type in

/c game.player.force.technologies["steam-power"].researched = true

This should reenable the steam power technology. You can also try to disable it first (by changing true to false) and then reenable it.
All i can say is that it works on both test saves i use.
Maybe another mod is conflicting?

22 days ago

Error in pipe.lua line 71:

"results ='" should be "recipe.result ="

otherwise it just produced regular "Pipe to Ground"

22 days ago

result = ... is obsolete and will trigger an error so one have to use results = {...}
as you can read here:
https://lua-api.factorio.com/latest/types/MinableProperties.html#results

22 days ago

Tried console command on SA save, changed nothing (false then true). Started a new SA save, only this mod active... same result. "Products: 2x Pipe to ground". I'll just stick to vanilla pipes and say I tried. Thanks for your assistance.

22 days ago

Sorry that i cant help and thank you for trying.

22 days ago
(updated 22 days ago)

result = ... is obsolete and will trigger an error so one have to use results = {...}
as you can read here:
https://lua-api.factorio.com/latest/types/MinableProperties.html#results

No...not that API
I think you missed to put line 'recipe.' in front of results
I just changed line 71 in pipe.lua to:
recipe.results = {{type = "item", name = name[i], amount = 1}}
Works flawlessly with no error. Maybe temporary fix?

22 days ago

Valhingen, thank you. changing the pipe.lua as above fixed the problem for me.

21 days ago
(updated 21 days ago)

Oh, right! This should go into the recipe table.
I just wonder why it did still work on my end?
I willl update it as soon as i can and fix the weird visual indicator in the T-piece.
Thanks for pointing this out ^^

EDIT:
As for the indicators: fixed

New response