a mix of bullet tracers and distant misfires, this is how i imagined bullet trails
Mods introducing new content into the game.
Version: 2.0.5
Date: 2024-12-15
Changes:
- Fixed gun turret shell particle creation distance
- Fixed player shotgun projectile creation distance
Version: 2.0.4
Date: 2024-12-14
Changes:
- Now using a graphic based on the railgun projectile
- The projectile animation, the scale and the bullet speed needed to be carefully matched. I can not recommend changing the corresponding settings
- Since the projectile graphic is based on a space age asset, i had to add space age as a requirement
Version: 2.0.3
Date: 2024-11-29
Changes:
- Added an option to shift the character's projectile creation center a bit up so it looks slightly less weird with the mech armor
Version: 2.0.2
Date: 2024-11-29
Changes:
- Added an option to disable misfires. in that case the bullet range is unlimited and depends on the weapon/turret (enabled by default)
- removed a few obsolete settings
- new thumbnail
- changed mod name so it's easier to find the settings alphabetically
- added an option to scale the collision box
- added an option to enable directional targeting
Version: 2.0.1
Date: 2024-11-29
Changes:
- New tracer graphic
- The projectiles deal the damage instead of being cosmetic
- Projectiles have a collision box