a mix of bullet tracers and distant misfires, this is how i imagined bullet trails
Mods introducing new content into the game.
Version: 2.0.5 Date: 2024-12-15 Changes: - Fixed gun turret shell particle creation distance - Fixed player shotgun projectile creation distance
Version: 2.0.4 Date: 2024-12-14 Changes: - Now using a graphic based on the railgun projectile - The projectile animation, the scale and the bullet speed needed to be carefully matched. I can not recommend changing the corresponding settings - Since the projectile graphic is based on a space age asset, i had to add space age as a requirement
Version: 2.0.3 Date: 2024-11-29 Changes: - Added an option to shift the character's projectile creation center a bit up so it looks slightly less weird with the mech armor
Version: 2.0.2 Date: 2024-11-29 Changes: - Added an option to disable misfires. in that case the bullet range is unlimited and depends on the weapon/turret (enabled by default) - removed a few obsolete settings - new thumbnail - changed mod name so it's easier to find the settings alphabetically - added an option to scale the collision box - added an option to enable directional targeting
Version: 2.0.1 Date: 2024-11-29 Changes: - New tracer graphic - The projectiles deal the damage instead of being cosmetic - Projectiles have a collision box