Radioactivity Kills Slowly


Radioactivity is just like love... KILLS SLOWLY AND GIVES CANCER! (Now packed with features)

Tweaks
1 year, 3 months ago
1.1
568

g Bobs/Angels Zinc Nuke

1 year, 3 months ago

Is there a particular reason the zinc-plates from Bobs/Angels are more radioactive than fuel cells???
I loaded in after adding this mod and insta-died. Digging through the log, I found zinc (and anything made from zinc) is apparently comparable to Chernobyl.

"deadlock-stack-zinc-plate" radioactivity level: 19546876874166
"zinc-plate" radioactivity level: 3909375374833.1
"deadlock-stack-silver-zinc-battery" radioactivity level: 814453203090.24
"silver-zinc-battery" radioactivity level: 162890640618.05
"deadlock-stack-angels-roll-zinc" radioactivity level: 3723214642698.2
"angels-roll-zinc" radioactivity level: 744642928539.65
"deadlock-stack-ingot-zinc" radioactivity level: 177.577
"ingot-zinc" radioactivity level: 35.515
"deadlock-stack-powder-zinc" radioactivity level: 177.577
"powder-zinc" radioactivity level: 35.515
"deadlock-stack-paste-zinc" radioactivity level: 355.155
"paste-zinc" radioactivity level: 71.031
"deadlock-stack-zinc-ore" radioactivity level: 19546876874166
"zinc-ore" radioactivity level: 3909375374833.1
"deadlock-stack-processed-zinc" radioactivity level: 1628906406180.5
"processed-zinc" radioactivity level: 325781281236.09
"deadlock-stack-pellet-zinc" radioactivity level: 1221679804635.4
"pellet-zinc" radioactivity level: 244335960927.07
"deadlock-stack-solid-zinc-oxide" radioactivity level: 177.577
"solid-zinc-oxide" radioactivity level: 35.515
"deadlock-stack-cathode-zinc" radioactivity level: 177.577
"cathode-zinc" radioactivity level: 35.515
"miner-module-zinc-ore" radioactivity level: 19546876874166
"deadlock-stack-miner-module-zinc-ore" radioactivity level: 97734384370829
"zinc-ore-chunk" radioactivity level: 93825008995996
"deadlock-stack-zinc-ore-chunk" radioactivity level: 4.6912504497998e+14
"deadlock-stack-angels-plate-zinc" radioactivity level: 116896.598
"angels-plate-zinc" radioactivity level: 23379.32
"asteroid-zinc-ore" radioactivity level: 23456252248999
"deadlock-stack-asteroid-zinc-ore" radioactivity level: 1.1728126124499e+14
"liquid-molten-zinc" radioactivity level: 18616073213.491

1 year, 3 months ago
(updated 1 year, 3 months ago)

I'm aware of this, reason is that i forgot to put bob zinc in the exclusion list, zinc-65 is meant to be radioactive tho, in your case zinc is definitely an output of at least a recipe with a radioactive ingredient, most likely from a spent fuel cell, because zinc is in the dictionary of potentially radioactive elements, the code treats it as such because among the many ways of crafting it there is at least one involving radioactive stuff, it will be fixed in the next release (which is coming soon and already contains the zinc fix), which will also include support for 248k and atomic overhaul.

Also may i have the savegame? As those values are nuts, but i suspect they're so high because of deadlock stacks

BTW That's way over chernobyl, i'd say more like Hiroshima xD

EDIT: In the meantime you can use this overwriting the old mod (still lacks the 248k and atomic overhaul support): 1.1.41 Zinc Fix

1 year, 3 months ago

Thank you.
I added "silver-zinc-battery" to the bobplates list and I also added Angel's & Deadlock Stacking support to my game.

-- Bob's compatibility
if mod_installed("bobplates") then
    candidate_index["empty-nuclear-fuel-cell"] = false
    candidate_index["zinc-ore"] = false
    candidate_index["zinc-plate"] = false
    candidate_index["silver-zinc-battery"] = false
        if mod_installed("DeadlockStackingForBobs") then
            candidate_index["deadlock-empty-nuclear-fuel-cell"] = false
            candidate_index["deadlock-stack-zinc-ore"] = false
            candidate_index["deadlock-stack-zinc-plate"] = false
            candidate_index["deadlock-stack-silver-zinc-battery"] = false
        end
end

-- Angel's compatibility
if mod_installed("angelssmelting") then
    candidate_index["zinc-ore"] = false
    candidate_index["processed-zinc"] = false
    candidate_index["pellet-zinc"] = false
    candidate_index["solid-zinc-oxide"] = false
    candidate_index["cathode-zinc"] = false
    candidate_index["ingot-zinc"] = false
    candidate_index["powder-zinc"] = false
    candidate_index["liquid-molten-zinc"] = false
    candidate_index["angels-roll-zinc"] = false
    candidate_index["angels-plate-zinc"] = false
        if mod_installed("DeadlockStackingForAngels") then
            candidate_index["deadlock-stack-zinc-ore"] = false
            candidate_index["deadlock-stack-processed-zinc"] = false
            candidate_index["deadlock-stack-pellet-zinc"] = false
            candidate_index["deadlock-stack-solid-zinc-oxide"] = false
            candidate_index["deadlock-stack-cathode-zinc"] = false
            candidate_index["deadlock-stack-ingot-zinc"] = false
            candidate_index["deadlock-stack-powder-zinc"] = false
            candidate_index["deadlock-stack-angels-roll-zinc"] = false
            candidate_index["angels-plate-zinc"] = false
        end
end
if mod_installed("angelsbioprocessing") then
    candidate_index["paste-zinc"] = false
        if mod_installed("DeadlockStackingForAngels") then
            candidate_index["deadlock-stack-paste-zinc"] = false
        end
end
1 year, 3 months ago

You don't need the whole thing, just ore and plate suffices, the rest are generated because those were radioactive in the first place

1 year, 3 months ago
(updated 1 year, 3 months ago)

They still show as radioactive without them specifically called out.
Same with the deadlocks stacks and the zinc silver battery.

1 year, 3 months ago

Get me a savegame pls

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