I'm aware of this, reason is that i forgot to put bob zinc in the exclusion list, zinc-65 is meant to be radioactive tho, in your case zinc is definitely an output of at least a recipe with a radioactive ingredient, most likely from a spent fuel cell, because zinc is in the dictionary of potentially radioactive elements, the code treats it as such because among the many ways of crafting it there is at least one involving radioactive stuff, it will be fixed in the next release (which is coming soon and already contains the zinc fix), which will also include support for 248k and atomic overhaul.
Also may i have the savegame? As those values are nuts, but i suspect they're so high because of deadlock stacks
BTW That's way over chernobyl, i'd say more like Hiroshima xD
EDIT: In the meantime you can use this overwriting the old mod (still lacks the 248k and atomic overhaul support): 1.1.41 Zinc Fix