Oscillating Modules

by juh9870

Spices up your factorio experience by making once static module effects to fluctuate over time (customizable) Default patterns include: - Sine Wave - Module effect gradually oscillates between 200% and 0% over the course of 100 seconds - Toggle - Module effect toggles instantly between 200% and 0% every minute - Decay - Module effect starts at 300% but halves every minute for 10 minutes until stopping at 5% effect after an hour - Custom - define your own effects!

Tweaks
2 days ago
2.0
3
Factorio: Space Age Icon Space Age Mod
Manufacturing

i Learning modules

2 days ago
(updated 2 days ago)

what if you had a setting where modules were 150*(1-3^(-t/(one hour)))% effective? this will make modules learn over time, starting at 0% effective but learning fast. the learning will have diminishing returns, reaching 100% after one hour and reaching about 133% after two hours, and never quite reaching 150%
you can adjust the numbers as you feel fitting

2 days ago
(updated 2 days ago)

I can't control where modules spoil, so in practice, modules will just sit for an hour in the chest before being used by a player, but it's totally doable with the custom preset if you want to try to run with this

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