Oscillating Modules

by juh9870

Spices up your factorio experience by making once static module effects to fluctuate over time (customizable) Default patterns include: - Sine Wave - Module effect gradually oscillates between 200% and 0% over the course of 100 seconds - Toggle - Module effect toggles instantly between 200% and 0% every minute - Decay - Module effect starts at 300% but halves every minute for 10 minutes until stopping at 5% effect after an hour - Custom - define your own effects!

Tweaks
2 days ago
2.0
3
Factorio: Space Age Icon Space Age Mod
Manufacturing

Changelog

Version: 1.0.0
Date: 2026-01-20
  Features:
    - initial release
    - use config instead of custom package [skip ci]
  Bugfixes:
    - add missing `rail_bridges` feature flag ([#5](https://github.com/juh9870/oscillating-modules/issues/5))
    - bump major for breaking changes ([#6](https://github.com/juh9870/oscillating-modules/issues/6))
    - correct key for name / description [skip ci]
    - trigger releases with all listed commit types [skip ci]
    - update conventionalcommits-factorio to v2 [skip ci]
  Graphics:
    - added thumbnail