Launching a satellite with a placed ground radar activates orbital surveillance over already-explored territory.
Small changes concerning balance, gameplay, or graphics.
--- Version: 0.2.1 Date: 11. 06. 2026 Graphics: - Added mod thumbnail Balancing: - Set the satellite to a valid rocket payload weight (1000kg) so it can be launched successfully. -------------------------------------------------------------------------------- Version: 0.2.0 Date: 11. 06. 2026 Features: - Added satellite-based orbital map uplink functionality. - Launching a satellite now activates orbital map surveillance when the player's force has at least one ground radar on the launch surface. - Added support for Space Age rocket cargo/orbit launch behaviour. - Added persistent uplink activation after a successful satellite launch. - Added map refresh behaviour for already-charted territory without revealing unexplored areas. Compatibility: - Restored the satellite item and recipe when Space Age is enabled and the satellite is otherwise unavailable. - Preserved base-game satellite behaviour when Space Age is not enabled. - Added optional Space Age dependency support. Graphics: - Restored the original satellite icon instead of using the temporary radar icon. Balancing: - Set the satellite to a valid rocket payload weight (100kg) so it can be launched successfully. - Kept the satellite stack size at 1 so each launch feels like a deliberate orbital payload. Scripting: - Added detection for satellite launches through cargo pod launch events. - Added detection for base-game satellite launches through launched item statistics. - Added ground radar validation before activating the uplink. - Added failure and success messages for satellite uplink attempts. Locale: - Added English locale entries for the satellite item, recipe, and descriptions. -------------------------------------------------------------------------------- Version: 0.1.0 Date: 11. 06. 2026 Major Features: - Initial working prototype. - Added Orbital Map Uplink as a satellite-based reconnaissance mod. - Added basic mod structure with info.json, data-final-fixes.lua, control.lua, and locale files. - Added satellite launch detection. - Added ground radar requirement. - Added map refresh effect for previously explored territory. Info: - The mod does not reveal newly unexplored terrain. - The mod is intended to give the satellite a meaningful late-game reconnaissance purpose.