eh, I like your original implementation florian. If someone is going to use the Angel's smelting mod, then they should use the angels' smelting mod. The original intention for your mod also removed the use of late game electric furnace setups just like nagapito was mentioning.
To me, allowing for stone furnaces makes it so advanced iron smelting level 1 has no purpose (100% efficiency recipe). There is no real reason to switch to angel's smelting until iron smelting level 2 (but probably level 3 realistically). So in essence you are allowing vanilla smelting to occur while at the same time making the first level of angel's smelting worthless. I don't see the point.
As an alternative to nagapito's "delay early game" point you could do things to quicken to the path to angel's smelting level 1 (though again, I usually go for that until I have 1.5k/min iron plate production anyhow (96 furnaces). Some ideas:
-Make tech cheaper
-Start player with angel's level 1 equipment + tech
-reduce crafting time on equipment
-reduce cost of level 1 equipment
Honestly I dont think any of those ideas are needed but they could reduce that "delay of early game" nagapito was talking about