Nullius Lore-Accurate Visual Tweaks
A graphical tweak for Nullius that changes a few things that personally bothered me during my play through. Supposedly, you start off on an oxygen-less planet and all of your furnaces are powered by electricity, yet you can visibly see flames burning right inside them! And worse yet, the power poles you construct out of iron, aluminum (or perhaps Nickel), and clearly insulate with plastic and later rubber, are clearly made of bare copper, a supposedly extremely rare and late game resource! No more shall these clear transgressions on logic and reasoning rule, for both of these glaring issues have been resolved.
This mod makes the following changes (all of these are optional and can be individually disabled in the settings):
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Small furnace 1, Small furnace 2, and Medium furnace 1 now use electric-type furnace models and sounds instead of vanilla burner-type furnace models and sounds.
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Power line connections now match the color of insulated wire. (Can be optionally changed to other wire colors in the settings.)
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The copper wire tool and shortcut now match the selected color of power lines. Additionally, the tool has been renamed from "copper wire" to "electrical wire"
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Nauvis is given an updated description in the Factoriopedia that better fits the condition it is in at the start of the game.
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Redundant/broken Factoriopedia entries are removed, and anything in the "uncategorized" category has been placed in different fitting categories.
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One-Way valve, Small Pump 1, and Small Pump 2 have their graphics swapped for new ones.
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Chimney 1, Chimney 2, Chimney 3, Outfall 1, Outfall 2, and Outfall 3 have been all given new (and somewhat unique) graphics, sounds, and working animations.
Future Plans
Eventually, I'd like to add in new graphics for almost all of the Nullius buildings, attempting to give each one a unique graphic (or at least a nice recolor) both compared to different types of buildings and among the different tiers of buildings.
I'm also interested in eventually adding in Artisanal Reskins style customization of tier colors and overlays for each tiered building once I improve my factorio modding skills further.
Credits
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Electric Furnaces: For the furnace graphics, and the code to change the graphics for the furnaces.
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Retextured Power Lines for the gray-colored power line concept. (I ended up hastily making my own graphics after being a bit dissatisfied with the power lines not casting shadows and being transparent, as the only graphical change I desired was power lines not being bare copper.)
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Water is not infinite For the drain graphics that were co-opted for the outfall 1 and outfall 2 graphics.
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Water as a resource For the drain graphics that were co-opted for the outfall 3 graphics.
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Flare Stack For the flare stack/incinerator graphics that were co-opted and tweaked for the chimney 1, 2, and 3 graphics and the venting tech graphics.
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Small Pump: Return of the King And by extension jonjon for the high quality small pump graphics that were slightly edited for the Small Pump 1 and Small Pump 2 graphics.
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Configurable Valves For the valve graphics that were co-opted for the One Way Valve graphics.
Feel free to leave suggestions in the Discussion page! I don't promise to get around to every change, but I am interested in getting feedback!
If you have any graphics you'd be willing to share or suggest for this project, also feel free to do so! I can only promise that I will provide gratitude and credit for your work.
I've tried my best to only include graphics from mods that are free use, but if I have made any mistakes or missed attributions, please let me know! I will do my best to fix it or remove the graphics from the mod if requested.