Nuclear Fuel Cycle

by muink

Efficient use of Nuclear Fuel.

Content
5 years ago
0.16 - 0.17
14
Power

Changelog

Version: 1.1.1
Date: 23. 11. 2019
  Fixes:
    - Fixed When reactor was empty and at mask removal waiting period. Putting the same fuel-cell again causes the same mask to be placed repeatedly.
Version: 1.1.0
Date: 03. 04. 2019
  Balancing:
    - Adjust U-238 + 1 in ingredients of MOX fuel cell 
  Migrations:
    - item "90%-plutonium-239" --> "plutonium-239"
    - item "65%-plutonium-239" --> "RG-plutonium-239"
    - recipe "atomic-bomb-from-WGPu-239" --> "atomic-bomb-from-Pu-239"
    - recipe "nuclear-fuel-from-WGPu-239" --> "nuclear-fuel-from-Pu-239"
    - recipe "mox-fuel-cell-from-WGPu-239" --> "mox-fuel-cell-from-Pu-239"
    - recipe "breeder-fuel-cell-from-WGPu-239" --> "breeder-fuel-cell-from-Pu-239"
  Changes:
    - Add PickerTweaks's Realistic Reactor Glow compatibility
    - Fixed light_flicker problem
Version: 1.0.4
Date: 07. 03. 2019
  Balancing:
    - Change Breeder fuel cell (Pu) fuel value to 4.2GJ
    - Change the front-end technology of the Atomic bomb to "Uranium processing"
    - Change the tech point require of Nuclear fuel reprocessing + to 150
    - Change the craft time of Plutonium purification process to 170
    - Change the craft time of Used up nuclear fuel (MOX) reprocessing to 35
    - Change the craft time of Breeder fuel (Pu) nuclide extraction to 90
Version: 1.0.3
Date: 06. 03. 2019
  Changes:
    - Merge version update '0.1.6'
Version: 1.0.2
Date: 28. 02. 2019
  Fixes:
    - Revision number
    - changelog fixed
Version: 1.0.1
Date: 28. 02. 2019
  Changes:
    - Add thumbnail.png
    - Revision number 0.2.1 --> 1.0.1
Version: 1.0.0
Date: 28. 02. 2019
  Changes:
    - Update to 0.17 version of Factorio
    - Change the front-end technology of the Atomic bomb to "Nuclear energy"
    - Change the science pack ingredients of Fast breeder reactor to 650
    - Remove High tech science pack from ingredients of Fast breeder reactor technology
    - Revision number 0.2.0 --> 1.0.0
Version: 0.1.6
Date: 06. 03. 2019
  Changes:
    - Add Readme.md
  Data:
    - Adjust notification text (Migration script)
  Control:
    - Adjust notification text
    - on_configuration_changed process refinement
    - Function optimization and fixed
Version: 0.1.5
Date: 28. 02. 2019
  Changes:
    - Add Optional dependency "MushroomCloud"
Version: 0.1.4
Date: 10. 02. 2019
  Changes:
    - Update changelog.txt
Version: 0.1.3
Date: 04. 02. 2019
  Data:
    - Add colorful reactor prototypes
    - Add sounds (Working and Idle) for reactor
    - Reorganize icons for nuclear energy related items and recipes
  Control:
    - Add colors table, used to specify the glow of the fuel cell
    - Now when the startup settings are modified, players will be notified when they re-enter the map
    - Add colorful reactor control functions
  Fixes:
    - Fix after "Exacting mode" turn off, the problem that the runing reactor cannot be removed
Version: 0.1.2
Date: 22. 10. 2018
  Add:
    - Add "Exacting mode" include "Mining limit", "Destruction pollution", "Critical pollution", "Critical effect"
  Changes:
    - Add startup setting "Pu bomb recipe Pu content"
Version: 0.1.1
Date: 12. 09. 2018
  Changes:
    - Balance Pu-239 content in the Pu bomb recipe
    - Balance Adjust the Pu-proliferation-related recipes and control its yield
  Others:
    - Add changelog.txt