Adds toggleable tweaks for some things in Space Exploration.
Has Krastorio 2 as a soft dependency, it is not needed to use this mod, those features will simply be disabled!
Got an idea, bug report, suggestion? Throw it in Discussion or Send me a PM on Discord: TheNoble#3409
I'm also in the Factorio discord, and Space Exploration Discords!
Currently adds:
Space Exploration toggles:
A ground based recipe for Blank Data Card's
A new recipe for Batteries using Vitalic Acid.
2 new simpler recipes for making Delivery Cannon Capsules (Request by Ashered)
An option to disable the power requirement of AAI Signal Transmission's Buildings
A toggle to allow the Robot Attrition factor to be set to zero.
Toggle for infinite ore patches on asteroid belts. Thanks Mylon! (Disabling this after the infinite patches have generated will cause them to disappear!)
Krastorio 2 + Space Exploration Exclusive Toggles:
Modifies the MK3 Mining Drill to have 5 module slots, this is done to make it an upgrade to the Big Mining Drill from AAI Industry.
An option to re-enable all 7 robot slots in the Vanilla Roboport
Two options to tweak the output and performance of the Greenhouse, including a recipe edit, and a change to allow modules inside the Greenhouse.
Added a toggle for completely reverting K2's changes to Nuclear Power.