Disable repair for walls. This will prevent bots from sitting on walls 'repairing' them and taking damage / dying needlessly. Walls self-repair if they don't take damage for 5 seconds.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.0.5
Date: 14.11.2024
Major Features:
- Update to Factorio 2.0.15
- Added a setting to ignore specific walls or gates by name
- Added a check to skip processing entities from the repair queue if they are destroyed
- Added russian translation thanks to Gelion17
Version: 0.0.4
Date: 28.03.2020
Major Features:
- Update to Factorio 1.1
- Fix for walls not repairing if placed when damaged
- Wall repair delay & repair speed are now adjustable via map settings
- Gates are now considered walls as well
Version: 0.0.3
Date: 28.03.2020
Major Features:
- Update to Factorio 0.18
Version: 0.0.2
Date: 05.04.2019
Fixes:
- UPS issue with large attacks fixed
- removed some unnecessary debug logging!
- limited update rate so it should never become a performance hit even when 1000's of walls are being damaged
Balance:
- Early game walls will take a bit longer to start repairing and repair slower
Version: 0.0.1
Date: 05.04.2019
Major Features:
- Initial release, disables repair for all walls. Walls get a small amount of self-healing.