Disable repair for walls. This will prevent bots from sitting on walls 'repairing' them and taking damage / dying needlessly. Walls self-repair if they don't take damage for 5 seconds.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.0.5 Date: 14.11.2024 Major Features: - Update to Factorio 2.0.15 - Added a setting to ignore specific walls or gates by name - Added a check to skip processing entities from the repair queue if they are destroyed - Added russian translation thanks to Gelion17
Version: 0.0.4 Date: 28.03.2020 Major Features: - Update to Factorio 1.1 - Fix for walls not repairing if placed when damaged - Wall repair delay & repair speed are now adjustable via map settings - Gates are now considered walls as well
Version: 0.0.3 Date: 28.03.2020 Major Features: - Update to Factorio 0.18
Version: 0.0.2 Date: 05.04.2019 Fixes: - UPS issue with large attacks fixed - removed some unnecessary debug logging! - limited update rate so it should never become a performance hit even when 1000's of walls are being damaged Balance: - Early game walls will take a bit longer to start repairing and repair slower
Version: 0.0.1 Date: 05.04.2019 Major Features: - Initial release, disables repair for all walls. Walls get a small amount of self-healing.