Disables the alarm sound and notifications for destroyed entities (configurable). Default: Stone wall, Construction robot, Land mine.
Small changes concerning balance, gameplay, or graphics.
New ways to deal with enemies, be it attack or defense.
Would it be possible to remove the annoying notification when landmine is destroyed, or is that technically infeasible?
I believe this could be done the same way.
My plan is to make this mod configurable so you could choose which items should be silenced. I hope I get to it the coming weekend.
The mod is now configurable and land mines are in the default list. After updating you probably have to go to the mod settings and reset the settings value to default once.