Disables the alarm sound and notifications for destroyed entities (configurable).
Default: Stone wall, Construction robot, Land mine.
Add more entities via the mod settings. It's a comma-separated list of entity names.
You can lookup those names here: https://wiki.factorio.com/Data.raw#item
The ghosts for destroyed entities will look wrong (not like they were destroyed, but like you manually placed ghosts).
Note: This mod suppresses the on_entity_died
events for your configured entities. If you have other mods that rely on these events for those items, then you shouldn't use this mod.