No spoilage recipe, efficiency module 3
Removes spoilage from the Efficiency module 3 recipe while leaving the rest of the recipe untouched.
This is a small BerbCorp quality-of-life tweak for Factorio 2.0 / Space Age games where you want Efficiency module 3 crafting without the spoilage requirement.
Features
- Removes only
spoilagefrom theefficiency-module-3recipe - Keeps the other Efficiency module 3 ingredients unchanged
- No runtime scripts, entities, technologies, settings, or migrations
- Safe for existing saves
Version 0.1.0 for Factorio 2.0, by BerbCorp.
License and BerbCorp Assets
All rights reserved while maintained. If this mod has not been updated for 18 months, it may be used under the MIT license.
BerbCorp-created visuals, thumbnails, icons, badges, logos, and promotional images remain BerbCorp assets. After the 18-month MIT fallback applies, those assets may be reused only together with this mod or a fork/continuation where BerbCorp remains first in the mod name and the BerbCorp logo/badge remains visible on the thumbnail.