Q: Is this mod compatible with other mods that add in belts?
From my testing, the mod is compatible with the two largest: FE+ and Bob's logistics. When tested with FE+ Transport and Bob's logistics, the mod does indeed work and disable the belts in those mods.
Boblogistics modifies the recipe of the construction and logistic robots, but this mod changes it to it's own recipes later, so you can still get logistic robots in the start of the game.
I believe that other mods should be compatible with this too, they might however not work due to wrong loading order. Please contact me on Discord (see Information) if this happens