Modify the logic of cargo interaction between a spaceship and the ground so as to simulate multiple identical spaceships operating at the same time to increase the ups. 修改飞船与地面的货物交互逻辑,从而模拟多个相同的飞船同时运行的情形,以提高ups。
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.0.11 Date: 2025-06-04 Changes: - 增加控制提示“接驳站不足”显示频率的设置. - 修改了提示的内容,现在可以直接跳转到对应中心了. - Adding the setting for the frequency of displaying the control tip "not enough cargo".
Version: 1.0.10 Date: 2025-05-17 Changes: - 对于自动请求的建筑编组,也同样应用物流倍数处理. - The same logistic multiplier treatment is applied for automatically requested building groupings.
Version: 1.0.9 Date: 2025-05-16 Changes: - 修复更改飞船中心品质时会额外添加空编组的问题. - Fixed the issue that when changing the quality of a ship, it would add an extra empty group.
Version: 1.0.8 Date: 2025-05-15 Changes: - 修复删除空火箭而导致的异常报错. - Fix the exception error caused by deleting empty rockets.
Version: 1.0.7 Date: 2025-05-10 Changes: - 修复蓝图不可写情况下直接崩溃的问题. - 优化了点击按钮时的提示内容. - Fixed the problem of crashing directly when blueprints are not writable. - Optimized the content of the prompt when clicking the button.
Version: 1.0.6 Date: 2025-05-09 Changes: - 新增用于升降太空平台枢纽品质的按钮. - 新增部分本地化翻译(English). - Added a new button for changing the quality of the space platform hub. - Added some localization translations (English).
Version: 1.0.5 Date: 2025-05-09 Changes: - 修复动态物流编组不能正确生成的bug. - Fix the bug that dynamic logistics grouping cannot be generated correctly.
Version: 1.0.4 Date: 2025-05-08 Changes: - 【重要】增加动态物流编组,以确保飞船请求的数目是正确的. - [Important] Addition of dynamic logistics grouping to ensure that the number of spaceship requests is correct.
Version: 1.0.3 Date: 2025-05-04 Changes: - 【重要】优化飞船投放逻辑,现基本移除返还机制,改为投放数个相同的火箭下去. - 修复误判火箭包含玩家而导致没有应用倍率修改的bug. - 修复误判是否从飞船发射火箭而导致物品处理错误的bug. - 对于普通品质的飞船,不再处理与它们相关的火箭,从而大幅提升性能. - 飞船的倍数不再使用1 2 3 4 6,而是1 2 3 4 5,以方便货物数目的计算. - [Important] Optimize spaceship launching logic, now basically removes the return mechanism and replaces it with launching several identical rockets. - Fixed a bug that caused the multiplier modification to not be applied due to misjudging if the rocket contains a player. - Fixed a bug that incorrectly determined if a rocket was launched from an airship, resulting in incorrect item handling. - For normal quality airships, the rockets associated with them are no longer processed, resulting in a significant performance increase. - The multiplier for airships no longer uses 1 2 3 4 6, but rather 1 2 3 4 5, to make it easier to calculate the number of cargoes.
Version: 1.0.2 Date: 2025-04-28 Changes: - 修复global_remove_count为nil的bug. - Fix bug that global_remove_count is nil.
Version: 1.0.1 Date: 2025-04-28 Changes: - 修复玩家降落时会直接弹出到飞船表面,以及玩家上飞船时直接死亡的bug. - 去除自定义倍率,改为通过飞船中心的品质决定实际倍率. - Fix bugs where players would eject directly to the surface of the ship when landing, and where players would die directly when boarding the ship. - Remove custom multipliers and replace them with actual multipliers determined by the quality of the ship's center.
Version: 1.0.0 Date: 2025-04-24 Changes: - 初始版本. - First version.