Multiple Characters


Allows you to place and switch between multiple characters. This mechanic is taken from Nullius

Utilities
29 days ago
1.1 - 2.0
621
Transportation

b Crash when renaming non-active character

a month ago

Crash log is too long, so I put it on Dropbox here.

Essentially, attempting to rename any character other than the currently-active one causes this crash. From the looks of the crash log, it seems to be some kind of infinite loop.

a month ago

Thanks for the report. This bug should be fixed now

a month ago

Still crashing when renaming a non-active character, unfortunately. Seems to be the same crash, but different line numbers. Uploading crash log to Dropbox here.

29 days ago

I didn't realize you were renaming the character via map tag and not the GUI.
The bug should now be fixed

29 days ago
(updated 29 days ago)

I was? I just clicked the "pencil" button in the same GUI where I swap between them, and where I change their colour. I have no idea how a map tag would even become involved. Maybe a mod conflict on my side?

29 days ago
(updated 29 days ago)

Just to mention: I'm still crashing, but it's a NEW crash this time :) And a finite one, it seems. Listing below as I see it:

Error while running event multiple-characters::on_gui_confirmed (ID 166)
The mod Multiple Characters (0.4.6) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event multiple-characters::on_chart_tag_modified (ID 164)
__multiple-characters__/control.lua:482: bad argument #3 of 3 to '__index' (string expected, got nil)
stack traceback:
[C]: in function '__index'
__multiple-characters__/control.lua:482: in function <__multiple-characters__/control.lua:472>
stack traceback:
[C]: in function '__newindex'
__multiple-characters__/control.lua:407: in function 'rename_character'
__multiple-characters__/gui.lua:390: in function <__multiple-characters__/gui.lua:387>

Incidentally, I still VERY much love the mod, even if I have to be careful how I rename characters.

29 days ago

I could only reproduce the previous crash when renaming the map tag.
This new crash should (hopefully) now be fixed :D
Glad you're enjoying the mod!

29 days ago

Yay! :) I can confirm that the mod no longer crashes when renaming a non-active character. I even put a planet icon in the name. No idea what's causing the map tag to try and rename itself. For the record - my name on the map doesn't change. It keeps using my Steam Name, no matter what I call the character in the Multiple Characters menu. But I do see the correct name in that menu, which is realistically all that matters. I named all my characters for the planet they manage, so I don't have to guess by the screenshot thumbnail.

So far, all the crashes seem to be gone.

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