Play The Cave with Multi-Team Support (MTS): every multiplayer team digs its own cave on its own map. Requires both mods. Main Trains, shelters and interiors belong to the team that owns them, a defeat resets or disbands only the team that lost, and MTS pauses, staged starts and spectators work underground.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.1.0
Date: 13/11/2026
Major Features:
- Play The Cave with Multi-Team Support: every team digs its own copy of the cave.
- The Cave asks this mod which team a player plays for (also while spectating another team),
whether a team has started (MTS staged start) and whether it is paused.
- Train interiors, shelters, gardens and child caves become the owning team's MTS surfaces:
other teams are kept out, their production counts for the team, a pause freezes them and they
go when the team does.
- Map setting "Disband a defeated team": a team that loses its Main Train or shelter while
others play on returns to the landing pen and its slot is free again. Off by default, and
The Cave then resets the team in place.
Info:
- Needs Multi-Team Support 0.7.10 and The Cave 3.3.6, on Factorio 2.1.23 or newer.
- Tested on a server with a joined client in The Cave's default mode, Train Interiors and
Shelter Defense, with and without Space Age.