Mortar Turret

by Camora

-Adds a long-range mortar turret to Factorio with two shell types. -Standard shells deliver heavy explosive area damage, while poison shells create a toxic cloud that damages and briefly confuses enemies. Both are designed to complement each other by combining burst damage and crowd control.

Content
2 months ago
2.0
759
Combat

Changelog

Version: 1.0.5
Date: 2026-05-06
  Balancing:
    - Increased mortar range
    - Increased projectile speed
  Changes:
    - Poison mortar shells no longer damage Spidertron
    - Added thumbnail
Version: 1.0.6
Date: 2026-05-07
  Balancing:
    - Reduced firing arc from 360° to 60°
    - Increased maximum range
  Changes:
    - Reworked the mortar into a more specialized long-range artillery weapon
    - Updated turret rotation behavior to better match the new firing arc
    - Increased enemy aggression toward mortars
Version: 1.0.7
Date: 2026-05-15
  Balancing:
    - Increased mortar damage through technology upgrades for Rampant
    - Increased mortar firing speed through technology upgrades for Rampant
  Changes:
    - Added proper locale entries for mortar upgrade modifiers
    - Fixed unknown key errors in mortar technology effects
    - Fixed technology bonus text so damage and firing speed upgrades display correctly in the UI
Version: 1.0.8
Date: 2026-05-24
  Bugfixes:
    - Biters now react earlier to mortar impacts and call for help more reliably
  Balancing:
    - Adjusted poison shell impact damage so it no longer deals extra direct damage to buildings
    - Re-enabled target leading for mortar shots
Version: 1.0.9
Date: 2026-06-25
  Changes:
    - Mortars can now be manually rotated in 8 directions
Version: 1.0.10
Date: 2026-07-11
  Balancing:
    - Reduced mortar visual size (scale 0.65) for better proportions
    - Reduced mortar footprint from 3x3 to 2x2 tiles
    - Reduced poison shell direct impact damage from 500 to 200
  Changes:
    - Added slowing effect to poison shell impacts (crowd control)