Mortar Turret

by Camora

-Adds a long-range mortar turret to Factorio with two shell types. -Standard shells deliver heavy explosive area damage, while poison shells create a toxic cloud that damages and briefly confuses enemies. Both are designed to complement each other by combining burst damage and crowd control.

Content
13 days ago
2.0
733
Combat

Changelog

Version: 1.0.5
Date: 2026-05-06
  Balancing:
    - Increased mortar range
    - Increased projectile speed
  Changes:
    - Poison mortar shells no longer damage Spidertron
    - Added thumbnail
Version: 1.0.6
Date: 2026-05-07
  Balancing:
    - Reduced firing arc from 360° to 60°
    - Increased maximum range
  Changes:
    - Reworked the mortar into a more specialized long-range artillery weapon
    - Updated turret rotation behavior to better match the new firing arc
    - Increased enemy aggression toward mortars
Version: 1.0.7
Date: 2026-05-15
  Balancing:
    - Increased mortar damage through technology upgrades for Rampant
    - Increased mortar firing speed through technology upgrades for Rampant
  Changes:
    - Added proper locale entries for mortar upgrade modifiers
    - Fixed unknown key errors in mortar technology effects
    - Fixed technology bonus text so damage and firing speed upgrades display correctly in the UI
Version: 1.0.8
Date: 2026-05-24
  Bugfixes:
    - Biters now react earlier to mortar impacts and call for help more reliably
  Balancing:
    - Adjusted poison shell impact damage so it no longer deals extra direct damage to buildings
    - Re-enabled target leading for mortar shots
Version: 1.0.9
Date: 2026-06-25
  Changes:
    - Mortars can now be manually rotated in 8 directions
Version: 1.0.10
Date: 2026-07-11
  Balancing:
    - Reduced mortar visual size (scale 0.65) for better proportions
    - Reduced mortar footprint from 3x3 to 2x2 tiles
    - Reduced poison shell direct impact damage from 500 to 200
  Changes:
    - Added slowing effect to poison shell impacts (crowd control)