-Adds a long-range mortar turret to Factorio with two shell types. -Standard shells deliver heavy explosive area damage, while poison shells create a toxic cloud that damages and briefly confuses enemies. Both are designed to complement each other by combining burst damage and crowd control.
Mods introducing new content into the game.
Version: 1.0.5
Date: 2026-05-06
Balancing:
- Increased mortar range
- Increased projectile speed
Changes:
- Poison mortar shells no longer damage Spidertron
- Added thumbnail
Version: 1.0.6
Date: 2026-05-07
Balancing:
- Reduced firing arc from 360° to 60°
- Increased maximum range
Changes:
- Reworked the mortar into a more specialized long-range artillery weapon
- Updated turret rotation behavior to better match the new firing arc
- Increased enemy aggression toward mortars
Version: 1.0.7
Date: 2026-05-15
Balancing:
- Increased mortar damage through technology upgrades for Rampant
- Increased mortar firing speed through technology upgrades for Rampant
Changes:
- Added proper locale entries for mortar upgrade modifiers
- Fixed unknown key errors in mortar technology effects
- Fixed technology bonus text so damage and firing speed upgrades display correctly in the UI
Version: 1.0.8
Date: 2026-05-24
Bugfixes:
- Biters now react earlier to mortar impacts and call for help more reliably
Balancing:
- Adjusted poison shell impact damage so it no longer deals extra direct damage to buildings
- Re-enabled target leading for mortar shots
Version: 1.0.9
Date: 2026-06-25
Changes:
- Mortars can now be manually rotated in 8 directions
Version: 1.0.10
Date: 2026-07-11
Balancing:
- Reduced mortar visual size (scale 0.65) for better proportions
- Reduced mortar footprint from 3x3 to 2x2 tiles
- Reduced poison shell direct impact damage from 500 to 200
Changes:
- Added slowing effect to poison shell impacts (crowd control)