More Enemies


Simple idea of just having more enemies, with larger and/or more enemy attack groups. Comes with five preset difficulties: Easy(0.1), Vanilla(1), Vanilla+(1.75), Hard(4), and Insanity(11). Each added setting can be configured independently of the selected difficulty to personal taste. Engineer beware - they come for you.

Tweaks
7 days ago
2.0 - 2.1
3.11K
Enemies

b [0.7.10 - Fixed(?)] Crash on start (previously worked) (version 0.?.?)

2 months ago

Nie udało się załadować modyfikacji: more-enemies/scripts/service/settings-service.lua:172: attempt to index field 'ATTACK_GROUP_BLACKLIST_NAMES' (a nil value)
stack traceback:
more-enemies/scripts/service/settings-service.lua:172: in function 'get_attack_group_blacklist_names'
more-enemies/scripts/utils/settings-utils.lua:75: in function 'get_attack_group_blacklist_names'
more-enemies/prototypes/attack-groups.lua:8: in main chunk
[C]: in function 'require'
more-enemies/data-final-fixes.lua:5: in main chunk

2 months ago

Hello! Apologies for the issue, but thanks for the report!

Am looking into the issue presently.

2 months ago

With the release of version 0.7.10, this issue should (hopefully) be fixed.

Please do let me know if you have any questions, or encounter any further issues.

Thanks again for the report!

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