More Enemies


Simple idea of just having more enemies, with larger and/or more enemy attack groups. Comes with five preset difficulties: Easy(0.1), Vanilla(1), Vanilla+(1.75), Hard(4), and Insanity(11). Each added setting can be configured independently of the selected difficulty to personal taste. Engineer beware - they come for you.

Tweaks
14 days ago
2.0
2.91K
Enemies

b [0.7.9 - Fixed] 0.7.8 crash (0.7.8)

a month ago

Error while running event more-enemies::on_unit_group_finished_gathering (ID 160)
more-enemies/scripts/service/unit-group-service.lua:78: attempt to index field '?' (a nil value)
stack traceback:
more-enemies/scripts/service/unit-group-service.lua:78: in function 'on_unit_group_finished_gathering'
...e-enemies__/scripts/controller/unit-group-controller.lua:35: in function 'func'
TheEckelmonster-core-library/scripts/event-handler.lua:73: in function 'process_event'
TheEckelmonster-core-library/scripts/event-handler.lua:90: in function <TheEckelmonster-core-library/scripts/event-handler.lua:84>

a month ago

Apologies for the issue, but thanks for the report!

I see where the error is occurring, and I have a potential fix in mind, but am unsure how/why exactly it is happening, as I've not encountered this in testing, or been able to recreate the issue locally thus far.

Investigating regardless, but do you mind sharing some additional details with respect to the context of when this error occurred?

a month ago

No problem at all, happy to help track this down! Just let me know what information would be most useful to you — mod list, save file, specific in-game context, or anything else. I'll share whatever I can.

a month ago

While I've been unable to recreate the issue myself, I certainly see how this issue could occur, as well as how to fix/prevent it.

Apologies for the delay in responding to or addressing this issue.

Working on fixing/wrapping up a few other things, but hope to have a fix out today/shortly.

a month ago

No worries at all, take your time! If there's anything you need from my side, just let me know.

a month ago

With the release of version 0.7.9, this issue should be fixed.

Do let me know if you have any questions or encounter any further issues.

Thanks again for the report!

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