More Enemies


Simple idea of just having more enemies, with larger and/or more enemy attack groups. Comes with five preset difficulties: Easy(0.1), Vanilla(1), Vanilla+(1.75), Hard(4), and Insanity(11). Each added setting can be configured independently of the selected difficulty to personal taste. Engineer beware - they come for you.

Tweaks
14 days ago
2.0
2.91K
Enemies

b [0.7.9 - Fixed] Miniscule attack groups (>= 0.7.?)

a month ago
(updated a month ago)

Have found from testing and confirmed from further analysis, that attack groups are being discharged prematurely to attack before they can amass properly.

  • End result being almost every attack group is/was pathetically small.

Have identified the faulty logic and have fixed it locally. Not sure if it will be bundled into the next 0.7.x bug-fix release or the 0.8.x feature release currently in the works.

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