More Enemies


Simple idea of just having more enemies, with larger and/or more enemy attack groups. Comes with five preset difficulties: Easy(0.1), Vanilla(1), Vanilla+(1.75), Hard(4), and Insanity(11). Each added setting can be configured independently of the selected difficulty to personal taste. Engineer beware - they come for you.

Tweaks
8 hours ago
2.0
2.64K
Enemies

b [0.7.3 - Fixed] Multiplayer desyncs when proactive attack groups form

16 days ago

Have heard from a user and confirmed independently, that at least with single-player saves hosted for multi-player, desyncs occur when proactive active groups attempt to form.

Presently have a local version that corrects this issue. Required rewriting some logic, so some balancing and tuning is still needed. No estimate at present when it will be ready, other than as soon as I reasonably can.

12 days ago

With the release of version 0.7.3, this specific issue/desync has been fixed.

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