More Enemies


Simple idea of just having more enemies, with larger and/or more enemy attack groups. Comes with five preset difficulties: Easy(0.1), Vanilla(1), Vanilla+(1.75), Hard(4), and Insanity(11). Each added setting can be configured independently of the selected difficulty to personal taste. Engineer beware - they come for you.

Tweaks
2 months ago
2.0
1.96K
Enemies

b [Fixed - v0.7.1]Non-recoverable error

2 months ago

The mod More Enemies (0.7.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event more-enemies::on_tick (ID 0)
Unknown entity name:
stack traceback:
[C]: in function 'find_entities_filtered'
more-enemies/scripts/service/attack-group-service.lua:386: in function 'get_target_entity'
more-enemies/scripts/service/attack-group-service.lua:110: in function 'do_attack_group'
more-enemies/scripts/controller/spawn-controller.lua:133: in function <more-enemies/scripts/controller/spawn-controller.lua:49>

2 months ago

Can confirm this error. It happened to me after 1 hour play under 0.7.0 update.

I play with Frost, Toxic, Explosive and Proto biters with vanilla biters in the mix.

2 months ago

Hello! Thank you both for the report. Apologies for the issue and oversight on my part. I've been able to recreate the issue locally, and I believe I know what the issue is. Hoping to have a fix out relatively soon

2 months ago

I've fixed the issue locally, and attack groups are now spawning without error. Update should be out soon.

2 months ago

This should be fixed with version 0.7.1 - apologies for the issue and thanks again for the report!

Please let me know if you encounter any other issues.

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