More Enemies


Simple idea of just having more enemies, with larger and/or more enemy attack groups. Comes with five preset difficulties: Easy(0.1), Vanilla(1), Vanilla+(1.75), Hard(4), and Insanity(11). Each added setting can be configured independently of the selected difficulty to personal taste. Engineer beware - they come for you.

Tweaks
23 days ago
2.0
1.79K
Enemies

b [Fixed - v0.7.1]Non-recoverable error

23 days ago

The mod More Enemies (0.7.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event more-enemies::on_tick (ID 0)
Unknown entity name:
stack traceback:
[C]: in function 'find_entities_filtered'
more-enemies/scripts/service/attack-group-service.lua:386: in function 'get_target_entity'
more-enemies/scripts/service/attack-group-service.lua:110: in function 'do_attack_group'
more-enemies/scripts/controller/spawn-controller.lua:133: in function <more-enemies/scripts/controller/spawn-controller.lua:49>

23 days ago

Can confirm this error. It happened to me after 1 hour play under 0.7.0 update.

I play with Frost, Toxic, Explosive and Proto biters with vanilla biters in the mix.

23 days ago

Hello! Thank you both for the report. Apologies for the issue and oversight on my part. I've been able to recreate the issue locally, and I believe I know what the issue is. Hoping to have a fix out relatively soon

23 days ago

I've fixed the issue locally, and attack groups are now spawning without error. Update should be out soon.

23 days ago

This should be fixed with version 0.7.1 - apologies for the issue and thanks again for the report!

Please let me know if you encounter any other issues.

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