Modules everywhere and beacon settings (Configurable)

by Kabury

Allows all modules to be used everywhere, in all entities, beacons and recipes. Beacons will affect all machines

22 days ago
2.0
109
Manufacturing
Owner:
Kabury
Source:
https://github.com/Kabury/module_ever...
Homepage:
N/A
License:
The Unlicense (Public Domain)
Created:
25 days ago
Latest Version:
3.0.1 (22 days ago)
Factorio version:
2.0
Downloaded by:
109 users

Allows configuring how modules work in a lot of places:

  • Using all modules in all machines
  • Using productivity for non intermediates
  • Using productivity and quality (or all modules) in beacons
  • Using beacons in machines that didn't accept them before
  • Allowing machines to receive surface effects
  • Changing the productivity cap of all recipes
  • Changing how beacons stack with each other

This is forked from:
https://mods.factorio.com/mod/UnlimitedProductivityFork