ModMash Splinter, Underground + Subways


Mod Mash Splinter for Undergrounds + Subways, Now you can go underground and expand your base in multiple dimensions

Content
8 months ago
1.0 - 1.1
8.59K
Environment

b Error when placing Underground Shaft

3 years ago

I think it doesn't work cause we are using Alien Biomes, without it it just works perfect, could you try to fix this issue?

Crash Log:
Error while running event modmashsplinterunderground::on_chunk_generated (ID 12)
Unknown tile name: underground-dark-dirt-1
stack traceback:
[C]: in function 'set_tiles'
...splinterunderground__/prototypes/scripts/underground.lua:525: in function 'generate_surface_area'
...splinterunderground__/prototypes/scripts/underground.lua:622: in function <...splinterunderground__/prototypes/scripts/underground.lua:596>
[C]: in function 'force_generate_chunk_requests'
...splinterunderground__/prototypes/scripts/underground.lua:421: in function 'generate_surface_area'
...splinterunderground__/prototypes/scripts/underground.lua:2184: in function 'local_ensure_can_place_entity_inner'
...splinterunderground__/prototypes/scripts/underground.lua:2242: in function 'local_ensure_can_place_entity'
...splinterunderground__/prototypes/scripts/underground.lua:2286: in function 'local_underground_added_std'
...splinterunderground__/prototypes/scripts/underground.lua:2574: in function 'local_underground_added'
...splinterunderground__/prototypes/scripts/underground.lua:3199: in function <...splinterunderground__/prototypes/scripts/underground.lua:3198>
stack traceback:
[C]: in function 'force_generate_chunk_requests'
...splinterunderground__/prototypes/scripts/underground.lua:421: in function 'generate_surface_area'
...splinterunderground__/prototypes/scripts/underground.lua:2184: in function 'local_ensure_can_place_entity_inner'
...splinterunderground__/prototypes/scripts/underground.lua:2242: in function 'local_ensure_can_place_entity'
...splinterunderground__/prototypes/scripts/underground.lua:2286: in function 'local_underground_added_std'
...splinterunderground__/prototypes/scripts/underground.lua:2574: in function 'local_underground_added'
...splinterunderground__/prototypes/scripts/underground.lua:3199: in function <...splinterunderground__/prototypes/scripts/underground.lua:3198>

3 years ago

Sounds like alien biomes has removed required tiles create my by mod. Not sure why it would bother doing that as that sort of thing buggers other mods too if they are using their own tiles. Will see what I can do.

3 years ago

Okay, thank you very much!

3 years ago

It's not alien biomes. Just tested works fine
What other mods?

3 years ago

unless a setting is changed

3 years ago

Sorry it's not that either I cannot replicate, I'm going to try move the tile creation to final fixes and if dirt not found try use landfill tile as base.
Loading soon

3 years ago

Okay thats wierd...
I am going to sleep now, so i will test it later, and then i can give you a List of all mods I currently use.

3 years ago

okay, so I updated the ModMash mods, restarted the game and then I had the Error: "Reached id limit for tile . After getting back in the game I removed the mod Dectorio, and now it works fine...

Placing Underground Shaft now works fine :D

3 years ago

ok so Dectorio is possibly exceeding hard limit so not a lot I can do about that

3 years ago

okay but thanks for your time

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