hi, the mod looks nice, but there is a bit of a problem since the option for changing the loot is not really clear on how it works.
for example: with a value of 0 i ended up finding around 200 of 1 to 3 different items, changing the value to 1 gave me around 2 to 5 stacks of 2 to 3 items, wich is quite a lot... and it being an integer make impossible to test value between 0-1
would it be possible to add more values to tweak the generation with? things like:
-pod chance per chunk
-lab chance per chunk
-a value from 0-1 where 0 is empty chest, 1 is the max you should be get, so one can actually adjust how much is the loot based on it's mod environment