First of all, this mod has only been out for an hour, and I already love it. I assumed this feature was in the vanilla game, but when I went to use it, I found it wasn't.
That said, as this is implemented at the moment, it is far too slow in terms of performance. With a single combinator placed, my game now pauses for approx. half a second every 10 seconds (which is how often the combinators update), and i'm still in mid-game. I'm inexperienced making factorio mods, but wouldn't it be possible to update the combinators when a ghost is placed, instead of searching for every ghost in the map every 10 seconds?
Alternatively, do one iteration of the main loop every frame to spread the work over multiple frames.
A couple of suggestions:
A new combinator which outputs all of the logistics requests in a network. So if I had requester chests with a request of 500 ammo, and another requester chest with 50 circuits, it would output 500 ammo and 50 circuits. It would save me from having to put the request in the requester chest and then adding it to the requester circuit for the train station as well (LTN). Possible also add requests from buffer chests, although I could see arguments for and against it. Perhaps a toggle via the combinators enable button? Or as a separate combinator?
Give it a unique texture. Just color-shifting the combinator to another color would be fine. I can't see it taking more than 20 minutes.
Again, great concept, just needs performance improvements and it'll be on my must-have list.