Missile Defense Systems [SA]

by kafoaai

Introducing 3 types of missile shooting turrets, integrating them to 'Space Age' DLC base version: https://mods.factorio.com/mod/missile_defense_systems

Content
a day ago
2.0
177
Combat

i Request

19 hours ago
(updated 19 hours ago)

Could you add two things: 1. make the rocket turrets contents readable by circuit like the regular/vanilla rocket turrets and 2. make an option to require visibility for rockets. The range is cool, and I like that it's adjustable, but shouldn't have natural radar IMO. Thanks for your hard work!

14 hours ago

@gizzum nice vid! I added it to the description page :-) thanks!

regarding the requests:

1) its a valid point. I never tried to read the contents. I am not really sure how is should be done, but I will look into this. the intention is to have more variety with missile turrets and not to lose features with it. I hope I will figure it out somehow.

2) I have no idea how, or if it is even possible. The natural radar was added so you wont miss out on glorious nuclear explosions in the distant fog of war. I can definitely make the map revealing optional, but the turrets will shoot anyways - if the chunk was generated but possibly not charted.

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