Now that I'm on the roll, here is another bug: Game crashed after trying to use the planner on oil patches.
I know it's not intended for that but still wanted to see if at least I can get the pumps placed automatically :D
And how magical it could be if it could automatically connect all the pumps with pipes ;)
I'm gonna have to ask you to give me a modlist or a savefile for a repro case on that. Pumpjacks shouldn't be selectable in the planner. Did you put one in a blueprint?
It seem to handle the built-in layouts with error message.
But I used the blueprint template which crashed the game.
And I don't have any pumpjacks in the blueprint (of course it can't do anything ...)
Thanks for the tip about other mods that can handle Pumps :D
Error while running event mining-patch-planner::on_player_selected_area (ID 51) mining-patch-planner/algorithm.lua:223: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs' mining-patch-planner/algorithm.lua:223: in function 'on_player_selected_area' mining-patch-planner/control.lua:115: in function <mining-patch-planner/control.lua:99>