miniMAXIme: Character scaler and selector

by Pi-C

The player stands like a giant near the vehicles. Now you can adjust the size of your character -- and you can change your appearance at any time if you've other mods that provide extra characters!

Tweaks
30 days ago
0.16 - 2.0
39.9K

b [Fixed?] Crash with the mod "Planet picker fork: mod friendly"

5 months ago

The mod Planet Picker Fork: Mod friendly (0.4.7) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event planet-picker-friendly::on_player_created (ID 32)
The mod miniMAXIme: Character scaler and selector (2.0.17) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event minime::on_player_changed_force (ID 66)
minime/scripts/forces.lua:237: attempt to index field 'force_data' (a nil value)
stack traceback:
minime/scripts/forces.lua:237: in function 'event_handler'
minime/scripts/events.lua:302: in function <minime/scripts/events.lua:299>
stack traceback:
[C]: in function 'newindex'
__planet-picker-friendly
/control.lua:35: in function <planet-picker-friendly/control.lua:24>

It only crashes with this mod and only on making a new world

5 months ago

Thanks for the report! As I don't have SA, I need some help to figure things out. Please insert these lines in scripts/forces.lua directly after line 231:

minime.show("mod.player_data", mod.player_data)
minime.show("mod.force_data", mod.force_data)

Then go to the main menu --> Settings --> Mod settings --> Startup, enable the setting "Write debugging output to log file", restart the game, reproduce the crash, and upload the log file somewhere where I can fetch it without having to register. If you're on the forums, you can also send it to me in a private message.

5 months ago

Uh, I was following all the steps before I finally got to the "Making a new world" and the issue is gone.
It just works now, I cannot explain how or why because I do not know but thanks for trying, we might have scared it off

5 months ago

Quite a mystery! :-)

I'll mark this as "Not a bug" for now. By the way, don't forget to disable the debug setting unless it's needed! It could bloat your log file considerably (depending on the number of characters available, and how often you switch characters).

3 months ago

It's back now, for some reason
he mod Planet Picker Fork: Mod friendly (0.4.11) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event planet-picker-friendly::on_player_created (ID 32)
The mod miniMAXIme: Character scaler and selector (2.0.17) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event minime::on_player_changed_force (ID 66)
minime/scripts/forces.lua:240: attempt to index field 'force_data' (a nil value)
stack traceback:
minime/scripts/forces.lua:240: in function 'event_handler'
minime/scripts/events.lua:302: in function <minime/scripts/events.lua:299>
stack traceback:
[C]: in function 'newindex'
__planet-picker-friendly
/control.lua:36: in function <planet-picker-friendly/control.lua:24>

3 months ago

It's even the same bug!

2 months ago

I think I've figured this out! Please change line 192 of file control.lua from

      "optional_events",

to

      "optional_events", "force_data",

Does that fix it?

2 months ago

Please try out version 2.0.18!

12 days ago

Oh sorry I forgot to check my mod page in quite a while.
I'll try to answer this question in a moment

12 days ago

I added this mod back and it somehow broke with
"https://mods.factorio.com/mod/Better-Power-Armor-Grid" the more modules armor but that besides that it works perfectly now.
I am not a furry on THE MOOON, just let me check what is the better power armor grid issue.

"Failed to load mods: Better-Power-Armor-Grid/data-final-fixes.lua:16: attempt to index local 'mech_armor_mk2' (a nil value)
stack traceback:
Better-Power-Armor-Grid/data-final-fixes.lua:16: in main chunk"
It's weird, I don't think I've had this issue before now and I'm sure I've used these two mods at the same time previously... But it only happens when I add both of these, I guess I'll try to figure out if the 2 alone work or not

12 days ago

I think it's more of an issue of character mod helper than this mod so nevermind

12 days ago
(updated 12 days ago)

I think it's more of an issue of character mod helper than this mod so nevermind

As I'm also the author of the character mod helper, I actually do mind! :-) Could you upload a saved game that will crash on loading, please? Also, what happens if you add "Better-Power-Armor-Grid" to the dependencies section of the helper mod's info.json? Does that fix the crash?

12 days ago

It doesn't crash on loading, it just crashes when I have the 2 mods together

11 days ago

Sorry, I meant the crash on starting up Factorio: Does that disappear if you add the dependency to the character helper mod? Also I'm still very interested in your saved game! I need this to see what mod overwrote the default character (and downloading all mods by syncing with your saved game), so it would really help reproducing the crash if you'd upload that somewhere where I could access it without having to register.

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