Miner Planner


Miner Planner automates mining drill placement on ore patches. Drag-select an area, pick your drill, belts, poles, and beacons from an icon-based GUI, and ghost entities are placed in optimized paired-row layouts ready for construction bots. Works with all drill types, belt tiers, pole types, and resources across all planets.

Utilities
18 days ago
2.0
1.65K
Mining Blueprints

g Selecting uranium ore patch gives "no compatible mining drills found for selected resources" error

24 days ago

Happened while playing with space exploration, tested with all mods disabled, same result

https://files.catbox.moe/iig765.mp4

23 days ago
(updated 23 days ago)

Somehow it worked in sandbox but didn't work in real games for real Uranium ore.
Thank you for bug report.

I fixed it in 1.0.3 so just update the mod

23 days ago

works now, much appreciate the quick fix <3

23 days ago
(updated 23 days ago)

You’re welcome! If you find any bugs, please let me know. I’ll fix them as soon as possible.

21 days ago
(updated 21 days ago)

You’re welcome! If you find any bugs, please let me know. I’ll fix them as soon as possible.

I did find another one! The mod doesn't seem to respect the "max beacons per drill" setting at all and instead places the highest possible amount.

https://files.catbox.moe/q146ss.png (screenshot is from SE, but I tested vanilla too and the result was the same)

21 days ago
(updated 20 days ago)

Ahh, I see. Looks like it's a legacy parameter when the mod placed exact amount of beacon per drill. Now it placed as much beacons as possible to fill a column/row.
So I'm going to remove this setting as it's hard to implement calculation that respect it for big drills (5x5 size)

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