Miner Planner


Miner Planner automates mining drill placement on ore patches. Drag-select an area, pick your drill, belts, poles, and beacons from an icon-based GUI, and ghost entities are placed in optimized paired-row layouts ready for construction bots. Works with all drill types, belt tiers, pole types, and resources across all planets.

Utilities
19 days ago
2.0
2.21K
Mining Blueprints

g Selecting uranium ore patch gives "no compatible mining drills found for selected resources" error

a month ago

Happened while playing with space exploration, tested with all mods disabled, same result

https://files.catbox.moe/iig765.mp4

a month ago
(updated a month ago)

Somehow it worked in sandbox but didn't work in real games for real Uranium ore.
Thank you for bug report.

I fixed it in 1.0.3 so just update the mod

a month ago

works now, much appreciate the quick fix <3

a month ago
(updated a month ago)

You’re welcome! If you find any bugs, please let me know. I’ll fix them as soon as possible.

a month ago
(updated a month ago)

You’re welcome! If you find any bugs, please let me know. I’ll fix them as soon as possible.

I did find another one! The mod doesn't seem to respect the "max beacons per drill" setting at all and instead places the highest possible amount.

https://files.catbox.moe/q146ss.png (screenshot is from SE, but I tested vanilla too and the result was the same)

a month ago
(updated a month ago)

Ahh, I see. Looks like it's a legacy parameter when the mod placed exact amount of beacon per drill. Now it placed as much beacons as possible to fill a column/row.
So I'm going to remove this setting as it's hard to implement calculation that respect it for big drills (5x5 size)

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