This mod adds realistic guns, mortars, and artillery pieces to the game. This mod is mostly meant to help with the mid game struggle against biters as well as add some late game scaling mortar options.
This mod is still a work in progress and I am actively working on any possible bug fixes, game balancing issues, and adding more content. If you have any suggestions then feel free to post in the discussion portion and I will try to read them. I have many more things I want to add and am slowly optimizing the mod. Thank you for the support! Enjoy!
Version Releases:
1.0.0 - base mod
1.3.0 - (honestly forgot what I added)
1.3.3 - cleaned up files and made the zip package much smaller. Going to continue working on icons and naming as well as finish the coding behind the Fire Direction Center (FDC) which gives damage and shooting speed boosts to nearby turrets and artillery pieces (hopefully will take place in 1.5.0.
1.3.5 - This has to be one of my favorite releases. Changed the icons and naming schemes of everything involved in this mod. Heavily optimized icons and files which reduced zip file size from ~150 MB down to ~93 MB
(READ) This version is the last version before I change the recipes of the individual mortar rounds.
1.4.0 - Huge changes to mortar round recipes. After some research, I learned how mortar rounds are made and what they are made of. Because of this, I changed every round to be made with steel, explosives, iron, and electronic circuits. Incendiary rounds can now only be made in chemical plants. Changed AP mortar rounds to include explosive and physical damage. Changed required technologies to accurately reflect new changes. Added Cluster bomb mortar shells that have slightly increased damage and MUCH larger area of effect then HE shells. Added Airburst mortar rounds which explode over the targets dealing physical damage as shrapnel.
Because of the earlier mentioned research I also learned the different types of mortar rounds and sizes. I plan on adding different sizing options each doing different things/more damage in a later version. Currently still working on the FDC and how it affects turrets and artillery pieces.
1.4.1 - Fixed and changed the naming convention for upgraded mortars and changed technology icons.
1.5.0 - Finished the Fire Direction Center! This structure boosts mortar shooting speed by a whooping 4 times and increases its range by 30%! It looks like a radar in game and does take electricity to power but this structure heavily increases mortar damage output!
1.5.1 - Bug fixes and fixed some naming conventions.