Multiplayer Trading (works with EasyAPI)


Forces can buy and sell items for credits via buy-boxes and sell-boxes. Also has Land Claim, Specializations and Early Bird Technology. Author: Luke Perkin. Modified by ZwerOxotnik Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Overhaul
1 year, 7 months ago
0.17 - 1.1
645

Changelog

Version: 0.9.17
Date: 13. 03. 2023
  Locale:
    - Added Turkish translation (contributed by @oncelx on crowdin)
Version: 0.9.16
Date: 19. 02. 2023
  Locale:
    - Added Ukrainian translation (contributed by @Met_en_Bouldry on crowdin)
Version: 0.9.15
Date: 19. 11. 2021
  Bugfixes:
    - Fixed new crush
    - Fixed lose of money when a bot unable to build something
Version: 0.9.14
Date: 19. 11. 2021
  Bugfixes:
    - Fixed several crushes
    - Fixed duping of money by poles
Version: 0.9.13
Date: 16. 11. 2021
  Changes:
    - Improved stability and performance sligthly
Version: 0.9.12
Date: 16. 11. 2021
  Bugfixes:
    - Fixed crush when robots aren't allowed to place entities in some cases
Version: 0.9.11
Date: 08. 10. 2021
  Changes:
    - Optimized slightly
Version: 0.9.10
Date: 07. 10. 2021
  Bugfixes:
    - Trying to fix compability with other mods
Version: 0.9.9
Date: 07. 10. 2021
  Changes:
    - Slightly optimized interaction with poles
  Bugfixes:
    - Trying to fix compability with other mods
Version: 0.9.8
Date: 18. 09. 2021
  Bugfixes:
    - Trying to fix missing recipes
Version: 0.9.7
Date: 18. 09. 2021
  Changes:
    - Changes some events
  Bugfixes:
    - Trying to fix missing recipes
Version: 0.9.6
Date: 05. 09. 2021
  Bugfixes:
    - Fixed free poles
Version: 0.9.5
Date: 05. 09. 2021
  Changes:
    - Updated Brazilian Portuguese translation (contributed by @BM123499 (Bruno Melo) on crowdin)
  Notes:
    - Translations: https://crowdin.com/project/factorio-mods-localization (thank you for contributions, I really appreciate it)
Version: 0.9.4
Date: 01. 09. 2021
  Changes:
    - Changed English translation for new setting
Version: 0.9.3
Date: 01. 09. 2021
  Features:
    - Added new setting for the Credit Mint
Version: 0.9.2
Date: 01. 09. 2021
  Changes:
    - Mints gives money faster but fewer
Version: 0.9.1
Date: 31. 08. 2021
  Bugfixes:
    - Fixed migration of money (doesn't work with v0.9.0)
Version: 0.9.0
Date: 31. 08. 2021
  Features:
    - The mod uses economy of EasyAPI instead + new UI
Version: 0.8.9
Date: 31. 08. 2021
  Bugfixes:
    - Fixed data during on_surface_deleted, on_surface_cleared, on_chunk_deleted events
Version: 0.8.8
Date: 29. 08. 2021
  Changes:
    - Added Brazilian Portuguese translation (contributed by @BM123499 (Bruno Melo) on crowdin)
  Notes:
    - Translations: https://crowdin.com/project/factorio-mods-localization (thank you for contributions, I really appreciate it)
Version: 0.8.7
Date: 25. 08. 2021
  Bugfixes:
    - Fixed some bugs with sell/buy boxes
    - Removed unnecessary data
Version: 0.8.6
Date: 25. 08. 2021
  Bugfixes:
    - Refactored slightly
    - Removed unnecessary data
Version: 0.8.5
Date: 25. 08. 2021
  Bugfixes:
    - Fixed some data
Version: 0.8.4
Date: 25. 08. 2021
  Changes:
    - Changed credit mints (slowly, but it generates 10 credits)
Version: 0.8.3
Date: 25. 08. 2021
  Bugfixes:
    - Fixed interactions with on_built_entity, on_robot_built_entity events
Version: 0.8.2
Date: 25. 08. 2021
  Changes:
    - Slightly optimized
  Bugfixes:
    - Fixed interactions with on_built_entity, on_robot_built_entity events
Version: 0.8.1
Date: 25. 08. 2021
  Changes:
    - Slightly optimized
Version: 0.8.0
Date: 25. 08. 2021
  Changes:
    - Changed HUD of credits
    - Optimized some events!
  Bugfixes:
    - Fixed Electric Trading Stations
    - Fixed Credit Mints
    - Fixed some data (rebuild if something wrong)
Version: 0.7.2
Date: 24. 08. 2021
  Changes:
    - Optimized images
Version: 0.7.1
Date: 24. 08. 2021
  Bugfixes:
    - Fixed crash due to old data
Version: 0.7.0
Date: 24. 08. 2021
  Changes:
    - OPTIMIZATION
Version: 0.6.5
Date: 24. 08. 2021
  Changes:
    - Improved GUI for some mods
Version: 0.6.4
Date: 24. 08. 2021
  Bugfixes:
    - Trying to fix recipes, but it doesn't help in all cases (see https://mods.factorio.com/mod/m-multiplayertrading/discussion/61249199a4ae4bbc1a32883c )
Version: 0.6.3
Date: 23. 08. 2021
  Bugfixes:
    - control.lua:215: bad argument #2 of 2 to 'get_item_count' (string expected, got nil)
Version: 0.6.2
Date: 23. 08. 2021
  Changes:
    - Optimized slightly
    - Removed /give-credits temporally
Version: 0.6.1
Date: 23. 08. 2021
  Bugfixes:
    - Fixed migration (0.6.0 broke mod data, use old save to migrate properly)
Version: 0.6.0
Date: 22. 08. 2021
  Changes:
    - This available for translation on https://crowdin.com/project/factorio-mods-localization
    - Optimized some events
  Bugfixes:
    - Changed Refunds
    - Fixed icons
Version: 0.3.4
Date: 09. 11. 2019
  Features:
    - Added global market
  Changes:
    - Changed sprites of chests with adding shadows and high resolution version
    - Changed icons of buy box and sell box
  Notes:
    - This update for Factorio 0.17 and updated by ZwerOxotnik
    - I need much more tests etc
Version: 0.3.3
Date: 08. 11. 2019
  Bugfixes:
    - Fixed interactions with other mods on data stage
  Notes:
    - This update for Factorio 0.17 and updated by ZwerOxotnik
    - I need much more tests etc
Version: 0.3.2
Date: 08. 11. 2019
  Changes:
    - Updated info
  Notes:
    - This update for Factorio 0.17 and updated by ZwerOxotnik
    - I need much more tests etc
Version: 0.3.1
Date: 05. 11. 2019
  Changes:
    - Optimization
    - Refactoring
    - Updated english locale and added raw version of russian locale
  Notes:
    - This update for Factorio 0.17 and updated by ZwerOxotnik
    - I need more tests and refactoring
Version: 0.3.0
Date: 05. 11. 2019
  Bugfixes:
    - Fixed some bugs related to desynchronization
  Notes:
    - This update for Factorio 0.17 and updated by ZwerOxotnik
    - I need more tests and refactoring
Version: 0.2.2
Date: 18. 01. 2019
  Modding:
    - Added script interface for get-money and add-money
Version: 0.2.1
Date: 15. 01. 2019
  Bugfixes:
    - on_robot_built_entity
Version: 0.2.0
Date: 14. 01. 2019
  Features:
    - Added Electric Transfer Station
    - Credits are logged in production statistics
  Changes:
    - Land claims cost money
    - Hidden Buy/Sell box inventory
  Bugfixes:
    - Specializations are fixed (was broken in v0.1.0)
Version: 0.1.0
Date: 12. 01. 2019
  Features:
    - Released