Lubrication Tower


New type of beacon that uses lubricant as its power source

Content
5 days ago
2.0
4.72K
Fluids Power

g Crash on load

20 days ago

I'm not sure whether or not to blame this crash on this mod or the nonstandard beacons mod, but I'm inclined to believe that it is this one based on the error message:

Failed to load mods: __zzz-nonstandard-beacons__/data-final-fixes.lua:10: Failed to load nonstandard beacon lubrication-tower
effect_receiver.uses_beacon_effects and effect_receiver.uses_module_effects cannot be used together!
stack traceback:
    [C]: in function 'error'
    __zzz-nonstandard-beacons__/data-final-fixes.lua:10: in main chunk
20 days ago

do you know what mod combination could cause this?

20 days ago

also full log file could be helpfull

19 days ago
(updated 19 days ago)

there is same crash on me. it is my log.

the word written in korean means "loading mod failed".

15.002 Error ModManager.cpp:1767: 모드 불러오기 실패 "zzz-nonstandard-beacons": zzz-nonstandard-beacons/data-final-fixes.lua:10: Failed to load nonstandard beacon lubrication-tower
effect_receiver.uses_beacon_effects and effect_receiver.uses_module_effects cannot be used together!
stack traceback:
[C]: in function 'error'
zzz-nonstandard-beacons/data-final-fixes.lua:10: in main chunk
15.033 Loading mod core 0.0.0 (data.lua)
15.434 Checksum for core: 3810281447
15.462 Error ModManager.cpp:1767: Error in assignID: recipe-category with name 'recycling' does not exist.

Source: default (utility-constants).
15.472 Info PlayerData.cpp:66: Local player-data.json unavailable
15.472 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1771163799
15.474 Post-data load graphics options: [Light occlusion: no]
15.706 Initial atlas bitmap size is 16384
15.706 Created an atlas bitmap (size 4096x496) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
15.706 Loading 3D bitmaps.
15.726 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
15.729 Parallel sprite loader initialized (threads: 11, bitmaps: 146)
15.955 Sprites loaded
16.001 Generated mipmaps (5) for atlas [0] of size 4096x496
16.001 Custom mipmaps uploaded (117)
16.031 Video memory usage: 10.32 MB (Atlases: 10.32 MB, Textures: 0.00 MB)
16.035 Factorio initialised
36.783 Info HttpSharedState.cpp:57: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&version=2.0.73&lang=ko&is_space_age=true
38.431 Info HttpSharedState.cpp:57: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&version=2.0.73&lang=ko&is_space_age=true
39.247 Info HttpSharedState.cpp:57: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&version=2.0.73&lang=ko&is_space_age=true
50.266 Error ModInfoPane.cpp:500: Failed to parse changelog for mod pelagos: invalid changelog file, error on line 14, category line does not end with colon.

19 days ago

it seems like simple human mistake. i'll try to fix it.

19 days ago

i just give up to solve problem. but i find that "Quality Assurance" mod has compatablity issue with this mod.
if @macintacos has same issue, it will solve most of all problem with disable "Quality Assurance"

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