Logistic Combinator


Adds a combinator that reads logistic network contents and robot statistics, so you don't have to use a large roboport.

Content
1 year, 12 days ago
1.1
299
Circuit network

b ✅ Entity name getting reset

1 year, 13 days ago

This mod prevents your from blueprinting stations name and maybe even settings i didnt test that

1 year, 13 days ago

Really? This mod doesn't do any scripting, it's just a small roboport with no inventory. Is there another mod conflicting?

1 year, 13 days ago

i have no idea but when i removed this it stopped

1 year, 13 days ago

Can you post your mod list so I can try to reproduce it?

1 year, 13 days ago
(updated 1 year, 12 days ago)

---was a link to savefile--- just add the logistic combinator to it (if u want to load the save u need like 80-90GB of ram but it did it on all worlds), also it was a problem with pasting cause already created blueprints did it too and bps that i created while the bug worked normally after removing it

1 year, 13 days ago

I think I know what it is actually, I'll take a look when I get home

1 year, 12 days ago

So I actually do a little bit of scripting, it was supposed to remove the name off of just the combinator, but I stupidly didn't filter it, so any time an entity was built, it removed the name.
Fixed in 0.0.4

1 year, 12 days ago

thanks

New response