Logistic Artillery

by DiGra

The Logistic Artillery mod for Factorio allows you to complete the game without using trains. It has an easy-to-use interface and requires only steel, plastic, and explosives. The mod extends your logistic reach and prevents artillery from firing if the target net is full. There is a 200 limit of max count of logistic artillery. You can customize gameplay for you deepest wishes in mod settings

Content
5 months ago
1.1
499
Logistics

Changelog

Version: 1.1.0
Date: 07.12.2023
  Features:
    - Added mod startup settings for next parameters:
        - Logistic artillery range, projectile speed, inventory size
        - Logistic net inventory size
        - Logistic shell size and color on map
        - Production mode for logistic artillery shell recipe (cheap, expensive)
    - Added ability to copy/paste logistic artillery settings by shift+right click from one entity, shift+left click to another
  Changes:
    - Added ability to use production module for logistic artillery shell recipe
    - Logistic artillery technology now require additional 500 chemical science pack
    - Logistic artillery recipe changed: 50 steel, 50 gears -> 30 steel, 30 gears, 20 engine unit (everything else unchanged)
    - Logistic net recipe changed: 40 steel -> 5 steel chests (everything else unchanged)
    - Logistic net recipe time changed from 5 to 10
  Bugfixes:
    - Improved calculation for empty and reserved slot for logistic net. Now you can aim several artillery into one chest without fear of losing items
Version: 1.0.9
Date: 25.11.2023
  Bugfixes:
    - Fix shadow shift for Logistic artillery and Logistic net
Version: 1.0.8
Date: 22.11.2023
  Features:
    - Added SE compatibility (note: if you tried placed artillery on other surfaces than Nauvis and it disappear, than you can find it at same coordinates you placed but on Nauvis)

  Bugfixes:
    - Fix flying text localization
Version: 1.0.7
Date: 17.08.2023
  Features:
    - Added Ukrainian and simple Chinese translation

  Bugfixes:
    - Fix compatibility issue with Helmod GUI
Version: 1.0.6
Date: 18.06.2023
  Features:
    - Added switch to change shot type between full stacks and on the inserted ammo
Version: 1.0.5
Date: 02.06.2023
  Changes:
    - Increased logistic artillery range by 3x

  Bugfixes:
    - Fix ammo visibility on filters gui
Version: 1.0.4
Date: 22.05.2023
  Changes:
    - Changed logistic artillery shell hit effect
    - Logistic artillery projectile slightly more visible on map view
    - Added RemoteConfiguration as optional mod. It's much better to config logistic artillery from far away
Version: 1.0.3
Date: 18.05.2023
  Bugfixes:
    - Fix Logistic net entity data. Now it's work properly with loaders
Version: 1.0.2
Date: 18.05.2023
  Bugfixes:
    - Fixed crash on entity destroyed event
Version: 1.0.1
Date: 16.05.2023
  Changes:
    - Logistic artillery don't shot if target net have not enough space for single shot
  Bugfixes:
    - Removed Logistic net and Logistic shell recipes from start
    - Fix console message text after target selection
Version: 1.0.0
Date: 16.05.2023
  Changes:
    - Initial release version