Carts (mini cars) carry items around a network of painted paths. Original mod by dorfl. Fork by SingletonFactory. This fork of fork by DE_Schmitt. Compatibility with Nanobots added.
Hi. I have a routing system for this mod, suitable for large bases. It's similar to cityblocks using railways, but with a router at each junction. Of the other mods, only Miniloaders and Moon Logic are used in this system for the compactness of the circuits. I would like to publicise this scheme. Interested? The main elements of my scheme are: loading zone, router, unloading zone.
I started a new creative mode game today after two years, my save with a large base was lost. I'll try to do a minimal base to demonstrate. As a seed, here is my video with the splitter scheme, which I have not found any use for. https://youtu.be/dso8Xaa5eYc
I will make a demonstration video of all the elements of my system at a later date.
For this system, I would like to have syntactic sugar like devices like constant combinators that can be put directly on the arrows. This could allow more compact circuits to be made.
And your reply is so late. I thought I was being ignored because of my nationality.
If it will be possible to read and transmit signals without occupying the cell next to the arrow, it will be possible to make classic intersections and do away with rings like in my video.