Lex's Aircraft

by lexsus

Your attention is presented to the futuristic VTOL aircraft that are well suited to the style of the game. The mod includes aircraft: transport, light combat, heavy combat.

Content
27 days ago
1.1 - 2.0
39.2K
Transportation Combat

b Incompatibility with IR3, Lex's Aircraft, Spidertron Enhancements

9 months ago

Game will display the following error message, when starting the game with Industrial Revolution 3, Lex's Aircraft and Spidertron Enhancements and its dependencies:

Error while loading technology prototype "lex-flying-heavyship-ships" (technology): Difficulty normal: Ingredient with type item and name "production-science-pack" is registered twice in the technology
Modifications: Lex's Aircraft › Industrial Revolution 3 › Lex's Aircraft

The error only appears, if I have all 3 mods enabled. I tested this on a fresh install of Factorio. Not sure which mod cause this, so I will open this issue on the issue trackers of the aforementioned mods as well.

Log:

0.001 2024-03-14 15:24:27; Factorio 1.1.104 (build 62119, win64, full)
0.001 Operating system: Windows 10 (build 19045)
0.001 Program arguments: "C:\GamesC\Factorio\Factorio_1.1.104\bin\x64\factorio.exe" "--wait-to-close" "20344"
0.001 Config path: C:/GamesC/Factorio/Factorio_1.1.104/config/config.ini
0.001 Read data path: C:/GamesC/Factorio/Factorio_1.1.104/data
0.001 Write data path: C:/GamesC/Factorio/Factorio_1.1.104 [158315/953223MB]
0.001 Binaries path: C:/GamesC/Factorio/Factorio_1.1.104/bin
0.006 System info: [CPU: AMD Ryzen 5 5600X 6-Core Processor, 12 cores, RAM: 9311/32694 MB, page: 12392/35254 MB, virtual: 4254/134217727 MB, extended virtual: 0 MB]
0.015 Memory info:
0.015 [0]: Kingston KF3600C16D4/16GX 16384 MB 3600 MHz 1.2 v
0.015 [1]: Kingston KF3600C16D4/16GX 16384 MB 3600 MHz 1.2 v
0.016 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.334 Video driver: windows
0.334 Available displays: 2
0.334 [0]: .\DISPLAY1 - NVIDIA GeForce RTX 2070 SUPER {0x05, [0,0], 2560x1440, 32bit, 180Hz}
0.334 [1]: .\DISPLAY2 - NVIDIA GeForce RTX 2070 SUPER {0x01, [335,-1080], 1920x1080, 32bit, 60Hz}
0.400 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.584 Initialised Direct3D[0]: NVIDIA GeForce RTX 2070 SUPER; id: 10de-1e84; driver: nvldumdx.dll 31.0.15.5176
0.584 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.584 [Local Video Memory] Budget: 7221MB, CurrentUsage: 24MB, Reservation: 0/3738MB
0.584 [Non-Local Vid.Mem.] Budget: 15579MB, CurrentUsage: 16MB, Reservation: 0/7917MB
0.584 Tiled resources: Tier 2
0.584 Unified Memory Architecture: No
0.584 BGR 565 Supported: Yes
0.584 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.584 Graphics settings preset: very-high
0.584 Dedicated video memory size 7989 MB
0.614 Desktop composition is active.
0.614 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
0.614 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
0.683 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
0.764 Logitech LED Controller initialized.
0.814 Loading mod settings SpidertronEnhancements 1.9.1 (settings.lua)
0.814 Loading mod settings IndustrialRevolution3 3.1.20 (settings.lua)
0.814 Loading mod settings lex-aircraft 1.1.1 (settings.lua)
0.814 Loading mod settings IndustrialRevolution3 3.1.20 (settings-updates.lua)
0.816 Loading mod core 0.0.0 (data.lua)
0.849 Loading mod base 1.1.104 (data.lua)
0.982 Loading mod SpidertronEnhancements 1.9.1 (data.lua)
0.990 Loading mod IndustrialRevolution3 3.1.20 (data.lua)
1.109 Loading mod lex-aircraft 1.1.1 (data.lua)
1.123 Loading mod base 1.1.104 (data-updates.lua)
1.134 Loading mod SpidertronEnhancements 1.9.1 (data-updates.lua)
1.147 Loading mod IndustrialRevolution3 3.1.20 (data-updates.lua)
1.194 Loading mod lex-aircraft 1.1.1 (data-updates.lua)
1.205 Loading mod SpidertronEnhancements 1.9.1 (data-final-fixes.lua)
1.221 Loading mod IndustrialRevolution3 3.1.20 (data-final-fixes.lua)
1.986 Checksum for core: 607699937
1.986 Checksum of base: 1054619811
1.986 Checksum of simhelper: 0
1.986 Checksum of IndustrialRevolution3Assets1: 0
1.986 Checksum of IndustrialRevolution3Assets2: 0
1.986 Checksum of IndustrialRevolution3Assets3: 0
1.986 Checksum of IndustrialRevolution3Assets4: 0
1.986 Checksum of SpidertronEnhancements: 3395236550
1.986 Checksum of IndustrialRevolution3: 7158382
1.986 Checksum of lex-aircraft: 338524280
2.151 Error ModManager.cpp:1625: Error while loading technology prototype "lex-flying-heavyship-ships" (technology): Difficulty normal: Ingredient with type item and name "production-science-pack" is registered twice in the technology
Modifications: Lex's Aircraft › Industrial Revolution 3 › Lex's Aircraft
2.236 Initial atlas bitmap size is 16384
2.236 Created atlas bitmap 2048x800 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
2.281 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
2.412 Parallel Sprite Loader initialized (threads: 11)
2.619 Sprites loaded
2.634 Generated mipmaps (5) for atlas [0] of size 2048x800
2.634 Custom mipmaps uploaded (99)
2.636 Custom inputs active: 15
2.637 Factorio initialised
6.044 Quitting: user-quit.
6.319 Goodbye

9 months ago

It appears, as if this issue is caused by the mod load order. Here is Deadlock989's (creator of IR3) writeup regarding this issue: https://github.com/Deadlock989/IndustrialRevolution/issues/404#issuecomment-1998529067

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