Leighzer's Buried Science


Adds resource patches you can directly mine science packs out of.

Content
3 years ago
0.17 - 1.1
378
Mining

Changelog

Version: 0.4.0
  Changes:
    - Renamed compatibility fields.
    - Tweaked where resource creator looks for compatibility data.
    - Updated Compatbility.md with latest instructions given above change.
    - Small code refactoring.
    - Version bump to 1.1 .
Version: 0.3.0
  Changes:
    - Add dependency to library mod.    
    - Code refactor similar to what was done for Leighzer's Science Ores.
    - Disabled morphite to science pack recipes from being generated.    
    - See Compatibility.md for instructions on customizing science pack resource patches.
Version: 0.2.5
  Changes:
    - Version bump to 1.0.
  Bugfixes:
    - Add optional dependency to Bob's Tech to gurantee science pack patches have graphics updates that Bob's Tech makes.
Version: 0.2.4
  Changes:
    - Improved logic to determine scale of resource patch graphics
  Bugfixes:
    - Now adds resources patches in data-updates.lua to work with Bob's Tech (Bob's pack wasn't showing) and not have to add any dependencies. (Other mods can still get final say in data-final-fixes.lua)
Version: 0.2.3
  Changes:
    - Removed option to make science patches infinite - there are other mods that do this.    
    - Code cleanup!
    - Ordering of resource menus is zzz-[scienceName] by default now so it makes a little more sense than before.
    - Added custom order overrides for vanilla science packs and Bob's Tech advanced logistic science pack so they are order by complexity/progression level rather than name.
    - Removed unused graphics.
    - Add resource patches in data.lua instead of data-final-fixes.lua just in case other mods want the final say.
    - Added option that data.tool[scienceName].leighzerburiedscienceIgnore can be set so that the dynamic resource builder ignores that science.
  Bugfixes:
    - Now should work with science packs that have icon_size = 32
Version: 0.2.2
  Changes:
    - Update ordering of autoplace controls in new game menu.
    - Update ordering of resources in editor menu.
Version: 0.2.1
  Bugfixes:
    - Fixed icon graphic for science pack in resources menu.
Version: 0.2.0
  Changes:
    - 0.18.1 update.
  Bugfixes:
    - Update particle type to "optimized-particle" from deprecated "particle" type.
    - Change ore entity graphics to expect 64px sized science pack icons.
Version: 0.1.6
  Bugfixes:
    - 0.17.52 hotfix.
Version: 0.1.5
  Changes:
    - Added thumbnail.
  Bugfixes:
    - Fixed locale naming issues. Naming now uses existing language that the science pack items use. Should now work with any mod that adds science.
Version: 0.1.4
  Changes:
    - Added proper changelog.
Version: 0.1.3
  Changes:
    - Added mod setting to make science patches infinite.
Version: 0.1.2
  Changes:
    - Crude compatibility with any mod that adds science.
Version: 0.1.1
  Changes:
    - Removed incorrect thumbnail.
Version: 0.1.0
  Changes:
    - Initial release.