This mod adds resource patches for each science in the game.
I'd like to acknowledge Qon for initially pointing this idea out and helping me flesh it out into this mod.
This mod adds these resources in a completely dynamic fashion. It doesn't know about the mods adding science before hand. Ordering of new game menu can get pretty wild.
Should add patches for any mod that adds science.
Not configured in RSO. No plans to configure in RSO.
Prioritized Possible Additions:
Code overhaul/cleanup. Possible add dependency to library mod.
Rework resource patch graphics to look like pile of science packs rather than single large science pack (pretty sure this is possible).