In multiplayer games, corpses will be created for the characters of players who leave or are permanently removed from the game.
Mods introducing new content into the game.
Version: 1.1.2 Date: 2024-05-27 Bugfixes: - Fixed crash caused by trying to access an uninitialized table. (https://mods.factorio.com/mod/leave_corpse_on_exit/discussion/6650098d06adf5e81bfe0bb4) - Fixed crash in migration script. TODO: - Ignore characters from "Avatars" mod? - Back up inventory if player is switching to editor mode?
Version: 1.1.1 Date: 2024-05-04 Bugfixes: - Added missing strings to the German locale. - Fixed that wrong surface was passed on when chart tag for an invalid corpse was changed. - Fixed that some uninitialized variables were used, and removed several unused variables. - Disabled debugging code that would create forces/surfaces for testing purposes, assign new players to a testing force and put them on a testing surface. Changes: - Added player setting allowing to opt out of receiving messages printed to force. - Players on force will be informed when a corpse has disappeared (restored to returning player, mined, or expired). - Reduced number of calls to functions checking whether optional events handlers are needed. - All portals are now registered for on_entity_destroyed so we can remove the chart tags immediately even if they are removed by other mods that don't raise an event. - Added migration script to register existing portals for on_entity_destroyed.
Version: 1.1.0 Date: 2024-04-23 Info: - Initial Release - When a player is leaving a multiplayer game, or is permanently removed from the game, a corpse will be created for all items of the player character and for each associated character the player may have. Unless such a corpse has been looted by another player, or has expired (time_to_live is 2^32 -1 ticks, about 828 real-time days!), the remaining items will be returned to the main/associated character when the player rejoins the game. - You can build portals to the central burial site of your force. If players die or leave the game while they are on a surface where their force has a portal, the corpse will be moved to the central burial site. Credits: - I've stolen the Battle Marker graphics from Natural Evolution Buildings for the portals. :-)