You might know more about that than me, considering one of the latest (still unresolved) bug reports was yours to begin with lol
First main issue I saw was going 6 months without an update (with several bug reports during the meantime). Not marking things as resolved or not makes it difficult to tell, I can't even be sure if this bug (originally reported on the All Planets Pack) has been fixed. UPS concerns from the same user was another significant factor.
And while not related specifically to "unresolved issues" (which I kinda used as a blanket statement), another reason for excluding it was simply due to balancing issues, taken from feedback from players on the Foundry discord.
As a third source of information, I used Loup's Guide to the Galaxy for reference, as they specifically call out Tiberium in their description, under the Comically unbalanced section, and these echoed the same sentiments I gathered from the Foundry discord.
Some mod planets are so unbalanced that they are actively detrimental to a playthrough (with other planets). e.g. Tiberium.
For a modpack that is advertised to be more streamlined and playable, it was necessary to make certain cuts, and Tiber didn't make it. Of course, just because it's not included by default, doesn't mean players can't add them in by themselves. It's also still included in the full version of the All Planets Pack; there are still plenty of players who use that version instead.