🌐 Enable All Planet Mods

by Kryzeth

Simply has every currently available standalone planet mod on the mod portal as a forced requirement. Glorified shortcut to quickly enable all planets, moons, space locations, and exoplanetary systems (mainly used for compatibility testing). 🌐

Mod packs
a month ago
2.0
7.27K
Planets

g [Question/Answered] Tiber, Cerys optional

a month ago
(updated a month ago)

Is it possible to make some planets/mods optional? Cuz the UPS impact is quite significant. eg.
Castra, terrapalus, rubia, has a value of 0.1 - 0.2
Cerys (the smallest): 0.6-0.8, update peaks at 25 (even more than Tiber)
Tiber: 2.8 - 3, which is crazy, slowing down the game ^^' peak is about 19 - but every few minutes it spikes above 900 (probably cuz of tiberium generation of hundreds of nodes grown over time on the map)
I would like to disable Tiber, Cerys in my current playthrough.

a month ago
(updated a month ago)

After deleting almost everything of Tiber- technology (in editor mode). I've got a slight improvement, reducing the value to 2.1 - peak 16 (the most just by deleting the laser towers)
Cerys went down to 0.4 and 12 peak after cleaning everything on the surface of the moon + deleting all radiation towers + fluid venting on other planets (mostly by wiping the moon)

a month ago
(updated a month ago)

Any UPS problems that bad should probably be reported to the relevant mod authors, to see if any optimization can be done about that, because that does seem rather high. I know Cerys specifically is made by a pretty competent dev who should be able to either resolve the UPS issues, or provide a decent explanation for them.

As for disabling them yourself, you can easily unpack and edit this mod yourself by removing the relevant lines in info.json, then give it a high version number so it doesn't get updated (make it 1.1.0 or 2.0.0, and it probably won't ever get overriden). Then restart the game, disable all mods, enable only your custom version of All Planets (and Space Age), then finally load up your save and say Yes when it asks for whatever the popup is to ignore the removed planets + dependencies

a month ago
(updated a month ago)

I tried to modify the JSON file, it did work, thx :D
But - I found a solution, there is a map setting to stop tiberium from growing ^^ That made a huge difference
With some optimizations, I managed to make both mods operate at just 0.3 now ;)

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