Asteroid Frequency Multiplier

by Kryzeth

Scale up (or scale down) the frequency of asteroid spawn rate by a custom multiplier. Separate settings per planet, and between harmless/harmful asteroids. Compatible with Any Planet Start, Cupric Asteroids, More Asteroids, and Safer Asteroids.

Tweaks
a month ago
2.0
1.38K

Changelog

Version: 1.0.7
Date: February 21, 2025
  Minor Features:
    - Added compatibility with Tenebris Prime mod.
Version: 1.0.6
Date: February 10, 2025
  Bugfixes:
    - Removed accidental debug line left in before uploading.
Version: 1.0.5
Date: February 9, 2025
  Minor Features:
    - Added compatibility with Cubium, Moshine, and the Metal and Stars mod.
    - Added setting for harmful Muluna asteroids, only when Any Planet Start was detected.
      This setting may be removed in future, if Muluna removes these dangerous asteroids.
  Bugfixes:
    - Fixed a major bug that applied the harmful multiplier to harmless asteroids.
      I cannot believe this wasn't caught earlier; feature may have been bugged since 1.0.0.
Version: 1.0.4
Date: January 30, 2025
  Minor Features:
    - Added compatibility with Tiber, Cerys, Muluna, Corrundum, Castra, and Secretas/Frozeta.
Version: 1.0.3
Date: January 8, 2025
  Minor Features:
    - Added compatibility with Janus and Lignumis.
Version: 1.0.2
Date: December 19, 2024
  Minor Features:
    - Increased maximum allowed values for harmless asteroids, up to 5000.
    - Added setting for hard limit on harmless asteroid spawn rate, to prevent lag.
Version: 1.0.1
Date: December 8, 2024
  Minor Features:
    - Added support for several modded planets, full list on the mod portal.
Version: 1.0.0
Date: December 1, 2024
  Info:
    - Initial release, see main page (Information) for full features.