I am not sure if something like this is already available, however:
Would it be possible to create the same Enable All Planet Mod Pack, but a "light" version to focus on quality planets, which removes the ones that offer too little or are very similar to what you would already find on Nauvis?
This is an effort to create a more fleshed-out add-on to Space Age as if the developers had expanded the planets more than the original SE planets, while also reducing loading time & crashes of the many dependent or optional mods.
Possible Planets to Remove:
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Planets that require many dependent mods or UPS calculations to run (To reduce lag, FPS/UPS issues running all planets at once), ie: , Aiur, Char (This would eliminate Enemy Race manager and its many 2ndary mods that also affect Navius), Maraxsis, Castra
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Planets that are either not completed or fleshed-out enough to make it feel lively or rewarded for the time investment, ie: Abacayba, Pelagos, Arrakis, Arboria
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Gatekeeper planets that take up alot of time, stuck there till reach a lengthy threshold, or don't add any "value" to the game, ie: Erimos Prime
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Off-base or adopted from other game Planets like: Woodrina (FarmVille/PokΓ©mon with poop factorio), Tiberian Dawn, Virentis, Aiur, Char
I understand that not everyone will agree with my examples and it's subjective to the style of the player.
I attempted to keep the heart of Factorio alive and chose the themes that suit it best.
Thank you for hearing me out!