🌐 Enable All Planet Mods

by Kryzeth

Simply has every currently available standalone planet mod on the mod portal as a forced requirement. Glorified shortcut to quickly enable all planets, moons, space locations, and exoplanetary systems (mainly used for compatibility testing). 🌐

Mod packs
a month ago
2.0
7.27K
Planets

g Remove Terra Palus from the list

a day ago

I have been to over a dozen planets in this mod, and this is the first time I have found a planet that is so underbaked and unbalanced that I have to strongly recommend just removing it from this mod.

I understand the appeal of just throwing as much content at the player as possible, but if anyone has played on this planet, they would instantly know it is pointless.

1) There is virtually no new tech/science. The tech tree is just the ability to process the ore, which does almost nothing new.
2) The new items added are basically impossible to craft. One is a UV turret that costs 300k of the new ore to craft, which is extremely rare on the planet, but the other item is a UV lamp that seems useless and costs 3,125,000 ore to craft PER LAMP.
3) It is the hardest planet by far that I have landed on in terms of enemies, and it has no reward.
4) The planet was released and never updated. There is no chance that this will become good someday.
5) If a player gets baited by going to this planet and explores the area to find several million ore to craft a single lamp, then they are using up valuable memory for the rest of the game.

Please, just remove this from the list. It isn't even close to the quality needed to be playable.

Great work on the rest of the mod. Everything else has been great so far.

https://imgur.com/a/IrdC7MP

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